Core Existence: Monomer (max +2100 +2260)
Ensures that at least 21 residues are buried in the core of the monomer unit.
Core Existence: Complex (max +2100 +2260)
Ensures that 42-52 residues are buried in the core of the entire complex (including the interface between monomer units). Players will not receive the full bonus if more than 52 residues are found in the core of the complex.
SS Design (max +500)
Penalizes all CYS residues. Penalizes GLY, ALA residues in sheets and helices
The game is freezing for 0.5-1.5 seconds whenever I drag in a building block, move around a cut segment, Freeze a segment, or other related matters. I'm assuming it's because the game has to do double duty for rendering and calculating the dimer ghost's score, but I wish this puzzle had a mode where you can edit a monomer, then introduce the dimer.
Here's a Twitch clip from my broadcast of me having these issues. https://clips.twitch.tv/AcceptableChillyAirGuitarNinjaGrumpy
Edit: I've realized after the fact that this is in part due to having filters on at all times (I typically can handle performance impacts from filters but this is one of the exceptions), but even with all filters toggled off there is a 0.1-0.3 second freeze between actions.
every band. Screen goes white.
dell notebook inspiron, Intel duo core, 4 gig ram
It is very slow. ALSO I am getting 2260 on Core Monomer and Core Complex not 2100.
We're sorry to hear the symmetry puzzles are still having some performance issues! This has been a tough problem to solve, but your continued feedback is helpful!
Also, thanks for noting the error in the maximum Objective bonus; I've corrected the comment above.
Do the new time clock functions have anything to do with why it's so incredibly slow?