Developer Preview Release Soon

Hey everyone,

We're going to be re-posting the last devprev update with some additional fixes and changes.

Again, this includes the new 64-bit mac installer, so mac users will need to use that installer to test. You can download the 64 bit installer here:
You'll need to switch to the devprev update group, unlike last time.

Here's a list of the rest of the fixes/changes:

* Added some additional instrumenting to report crashes and errors to the server.
* The initial code for always-positive conditions (now bonuses) is being rolled out. For now, scoring will remain the same.
* A hotkey file has been added, allowing you to customize hotkeys.
* Loading screen tips have been added as an editable resource file. Suggestions for additions/changes welcome!

* Additional script hooks have been added:
table filter.GetNames() - Get all filter names
table filter.GetEnabledNames() - Get active filter names
table filter.GetDisabledNames() - Get disabled filter names
bool filter.AreAllEnabled() - True if all filters are active
void filter.Enable(string) - Enables the named filter
void filter.Disable(string) - Disables the named filter
void filter.EnableAll() - Enables all filters
void filter.DisableAll() - Disables all filters
number filter.GetBonusTotal() - Total bonus score of the filters
number filter.GetBonus(string) - Bonus score of the named filter
bool filter.ConditionSatisfied(string) - Is the condition satisfied or the filter active
bool filter.IsEnabled(string) - Is the filter Enabled
string puzzle.GetStructureName() - Get the structure name of (multistart) puzzle
bool save.LoadSolutionByName(string) - Load the highest scoring solution by name
void save.SaveSolution(string) - Save a solution

Additionally, the following function has changed:
structure.SetSecondaryStructure (and selected variant) - now can specify 'a' to auto-assign structure by DSSP

Bug Fixes:
* Fixed several crashes in geometry rendering code.
* Symmetry puzzles which once crashed when asymmetries were detected now instead cancel the running tool and report an error.

(Wed, 07/11/2018 - 22:24  |  4 comments)
bertro's picture
User offline. Last seen 4 hours 42 min ago. Offline
Joined: 05/02/2011
Groups: Beta Folders
Customizing hotkeys

* A hotkey file has been added, allowing you to customize hotkeys.

For those looking for the file. No need to look for it.

Goto into the "General Options", there you will find a button that opens a new list for customization of key bindings.

LociOiling's picture
User offline. Last seen 42 min 20 sec ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Due to a scoring problem with conditions/filters, the latest devprev is "blacklisted". You should see a message saying that your scores won't count soon after you open a puzzle.

The problem is similar to the one seen last time with this release, which was recalled and restored to an earlier version.

See for details of the current problems.

jflat06's picture
User offline. Last seen 6 hours 28 min ago. Offline
Joined: 09/29/2010
Groups: Window Group
Thanks Loci

The devprev client has been reverted for the time being. Anyone still using that client will not be able to post scores with it. Please update to get the (old) client.

Additionally, 64-bit mac users will need to switch back to the 32-bit client (both main and devprev will not work on the 64-bit client).

Joined: 05/19/2009
Groups: Contenders
Confusing, and a suggestion:

It confuses me that when I try to start a client in devprev now, it tries to download a new client.

Can you plwase list version numbers for clients somewhere so I can see where my current version ranks in the 'upgrade' path ? Please do so for all platforms and indicate which versions have been withrawn. Thank you !

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
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