Developer Preview Release Soon

Hey everyone,

We're going to be pushing an update to the developer preview soon with some fixes and features listed below:

* Increased the band strength upper limit.
* Added lua script functions for adjusting the wiggle power.
---behavior.GetWigglePower() - will return a string with value 'l' (low), 'm' (medium), 'h' (high), or 'a' (auto) for the current value of the wiggle power.
---behavior.SetWigglePower(string power) - will set the wiggle power based on the values above.
---behavior.HighPowerAllowed() - will return whether high power wiggle is allowed on this puzzle.

Bug Fixes:
* Various fixes for RNA support. A number of tools have been disabled. Shake should be available in the Selection Interface, and should only run on the selection. Rotamer cycling with the arrow keys should work correctly for RNA.

(Thu, 12/07/2017 - 22:58  |  1 comment)
jflat06's picture
User offline. Last seen 20 hours 22 min ago. Offline
Joined: 09/29/2010
Groups: Window Group
Hotfix 12/8

Bug Fixes:
* Fixed an issue with residues not being selectable with some panels open.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Microsoft, Adobe, RosettaCommons