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1454: Medium Monomer Design
Status: Closed
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Groups
1 | Gargleblasters | 10,497 | 100 |
2 | Beta Folders | 10,483 | 76 |
3 | Anthropic Dreams | 10,456 | 56 |
4 | Go Science | 10,404 | 41 |
5 | Contenders | 10,324 | 29 |
6 | L'Alliance Francophone | 10,210 | 20 |
7 | Marvin's bunch | 10,182 | 14 |
8 | Void Crushers | 10,051 | 9 |
9 | GENE 433 | 9,373 | 6 |
10 | Weber Tropical Diseases 2017 | 9,027 | 4 |
11 | SETI.Germany | 9,024 | 2 |
12 | Italiani Al Lavoro | 8,908 | 1 |
13 | freefolder | 8,040 | 1 |
14 | Richard Dawkins Foundation | 7,945 | 1 |
15 | Crunching Family | 7,577 | 1 |
16 | DSN @ Home | 6,354 | 1 |
17 | Hun-Magyar Csapat | 0 | 1 |
18 | Boinc.be | 0 | 1 |
19 | Palmer High Biology | 0 | 1 |
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Comments
Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.
Core Existence: Ensures that at least 30% of the residues are buried in the core of your design.
Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.
Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA residues in sheets; penalizes GLY, ALA, SER, THR in helices.
Residue Count: Penalizes extra residues inserted beyond the starting 75. Players may use up to 90 residues in total.
Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues in your solution count as "loops."