New client appears to have a Handle Leak
|Opened on:||Wednesday, November 22, 2017 - 01:02|
|Last modified:||Friday, February 22, 2019 - 20:18|
Since taking the new devprev a few days ago, I have noticed game clients growing very sluggish after they have been running for 12 or more hours. I also notice an increasing number of open handles associated with each client as time goes by. Every time a script calls a foldit tool (wiggle, shake, rebuild) it appears the handle count goes up by one. These handles are not given back after the script is terminated. A new client has about 470 handles; the one I am looking at now that has been running for six hours has 22,000 handles.
There was an apparent handle leak a year or so ago, no idea if it is related: https://fold.it/portal/node/2002316