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1428: Sketchbook Puzzle - Immune Response Protein
Status: Closed


Name: 1428: Sketchbook Puzzle - Immune Response Protein
Status: Closed
Created: 09/07/2017
Points: 100
Expired: 09/15/2017 - 12:00
Difficulty: Intermediate
Description: This small protein is involved in signaling within the immune system. In this experimental puzzle you will have 250 moves at your disposal. Once you use them up, you can reset and try something else!
Categories: Pilot

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Joined: 03/05/2015
Groups: Gargleblasters
Was this an early release?

Noted flat's comments about this planned to follow by a couple days the close of the other IRP puzzle. Am now slightly confused...

May be no harm in both running simultaneously (at least for the hours between this one's start and the other's finish)... but I haven't really played the sketchbook puzzles yet so I couldn't really judge.

Joined: 03/05/2015
Groups: Gargleblasters
Also... explanation needed -Is there limit on 1426 shares?

Cannot share my own best solution with myself on this one, can only see the top scorer's share. Is this by design or a bug?

bkoep's picture
User offline. Last seen 15 hours 20 min ago. Offline
Joined: 11/15/2012
Groups: Foldit Staff
No sharing from Puzzle 1426

There should not be any solution sharing between Puzzle 1426 and this puzzle. Are you able to see any solutions from Puzzle 1426 (from teammates or otherwise)?

Joined: 12/02/2008
Groups: Void Crushers
Blue Print

I still would like Blue Print with these type of puzzles.

Susume's picture
User offline. Last seen 1 week 16 hours ago. Offline
Joined: 10/02/2011
Reset Structures uses up a move

Changing the SS does not use a move, but the Reset Structures button in the undo menu does use up a move. Ctrl-9 to restore saved structures also uses up a move. Seems like these operations should not affect move count.

Susume's picture
User offline. Last seen 1 week 16 hours ago. Offline
Joined: 10/02/2011
Unused moves

Maybe you could give us half a point for each unused move - then when we get to the stage where we are only getting fractions, we can stop trying to figure out which script to use for slightly bigger fractions and be happy to leave the current pose alone and try another shape.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons