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1407: Medium Monomer Design Puzzle: Larger Core
Status: Closed
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Groups
1 | Beta Folders | 10,495 | 100 |
2 | Anthropic Dreams | 10,480 | 70 |
3 | Go Science | 10,405 | 47 |
4 | Gargleblasters | 10,372 | 30 |
5 | Marvin's bunch | 10,284 | 19 |
6 | Contenders | 10,226 | 11 |
7 | Void Crushers | 10,141 | 7 |
8 | L'Alliance Francophone | 9,065 | 4 |
9 | :) | 7,819 | 2 |
10 | MU CLA BMB 465.3W1 | 7,679 | 1 |
11 | E?????! Heureka! | 7,588 | 1 |
12 | Russian team | 6,882 | 1 |
13 | Piratenpartei Deutschland | 3,787 | 1 |
14 | SETI.Germany | 2,997 | 1 |
15 | Natural Abilities | 0 | 1 |
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Comments
Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.
Core Existence: Ensures that at least 35% of the residues are buried in the core of your design.
Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.
Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA residues in sheets; penalizes GLY, ALA, SER, THR in helices.
Residue Count: Penalizes extra residues inserted beyond the starting 75. Players may use up to 90 residues in total.
Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues count as "loops."