[Interface / Gameplay] - Text, Chat and Game related requests
|Opened on:||Thursday, October 27, 2016 - 16:57|
|Last modified:||Wednesday, November 2, 2016 - 22:33|
Things that I feel might be "Quality of Life" improvements:
▶ The ability to Select/Copy/Cut/Find text in all text fields (Chat, Recipe editing, Saves/Tracks, etc). Often times I find myself in need of that simple feature we've all come to expect a piece of software to support. This would be quite beneficial for the chat as well, being allowed to select chat with the mouse, and copy it (ie: to retain a long bit of chat where you've been supplied helpful information that you'd like to save for later). It could also be beneficial when using the recipe editor if you don't want to export it.
[Which wouldn't be needed if the all.macro contained them in a formatted way. Having been a player of Minecraft, I've come to take the YAML format that the server plugins use for granted]
▶ Timestamps for the chat, accessible by hovering the mouse over the person's name, as to not clutter up the limited-sized chatbox. It would make referencing things much easier, and wouldn't need to use vague descriptors like "at one point" or "awhile ago". ;)
▶ The ability to retain more than 100 things in the History. I'm not sure the reason for only permitting such a low number, but if it has something to do with client stability, then I'd say the best solution for that would be to simply make it an option that doesn't show up unless the "Advanced UI" option is enabled as well.
▶ History is not lost when creating a Track.
▶ Radio Box to include the History when creating a Save (which is kept at the end of the save, so that it can be easily cut off when Shared or Uploaded for Scientists)
▶ Ability to make Selections in the Original interface (native support, not requiring a recipe)
-> If the above is not possible, at least the ability to somehow click on a segment while Rama Map is open so it is made visible. Perhaps making it so what you've Frozen shows up in Rama Map as an easy way to find what you're wanting.
▶ At the end of the day, if nothing else, then something simple like hotkeys toggles. F1 for Original and F2 for Selection (If there are already hotkeys that I've missed, I apologize!)
▶ OpenCL/DirectCompute support? lol But seriously, I have indeed read a number of the threads, dev chats, feedback posts already made on this subject. However, something tells me that accelerating the ED clouds and perhaps the filters would be decently suited for the GPU.
[I had opened up an ED on #1300, set it to max density, no transparency, and it was choppy to rotate (not a slideshow, but still... shouldn't have been like that). My CPU is not a brute my any means, an old A8-3850, but it's decently overclocked and is a true quad-core. Memory performance is twice that of any of the Bulldozer and newer AMD APUs, and I have an R9 390 8GB graphics. Realistically, IMO, it shouldn't have been choppy like that.]
▶ Better (or actual?) Multithreading? Though, I know most dedicated users run multiple instances of the client, I'd much rather take advantage of it all in one instance. By default I'd be fine with it being left as is, to make it easier for those running multi-instance setups, so for those who don't want to I'd just ask for either a Flag to add in for the Shortcut, an in-game Advanced UI triggered option, or just one that's provided in the options file like the "desired_fps".
Thanks for reading! And hopefully I can edit this, as I know I've left out some things.
(I had half a dozen helpful links, but they kept getting the post flagged as 'spam', and unfortunately I lost them when I had cut them and accidentally put something else in my clipboard... Doh.)