puzzle picture
1233: 90 Residue Monomer Design: Residue Count Filter
Status: Closed

Soloists

RankPlayerGroupScorePoints
126Cerzax 74 1556  7,3041
127cnhrcolemam 74 1556  7,0971
128penteplayer 74 1556 Go Science7,0821
129pandapharmd 74 679  7,0621
130DizzyMidget 74 1556  7,0331
131Abrolhos 74 1556  6,9101
132louiP 74 1556  6,8881
133rezaefar 74 137  6,7661
134cherry39 74 1556  6,7601
135favoritefightin... 74 1556  6,7501
136manasa 74 492 Go Science6,7421
137isantheautumn 74 1556  6,5541
138poiuyqwert 74 1556  6,5371
139bwkittitas 74 1556  5,9781
14001010011111 74 275 Go Science5,2731
141SKAT1990 74 1556  5,0441
142sean4046 74 1556  2,0651
143Ref_Jo 74 1556  1,4431
144Watertop 74 1556  1,3341
145zkm 74 1556  1,3131
146Stephen R 74 1556  01
147larry25427 74 1556  01
148jungenkind 74 1556  01
149Merlin43210 74 1556  01
150noforgiven 74 1556  01


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bkoep's picture
User offline. Last seen 15 hours 35 min ago. Offline
Joined: 11/15/2012
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Filters

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence: Ensures that at least 30% of the residues are buried in the core of your design.

Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.

Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA, and PRO residues in helices and sheets.

Residue Count: Penalizes extra residues inserted beyond the 90 residue limit. Players may insert up to 10 extra residues.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons