auto structure tool creates false ligand (on devprev)

Case number:845813-2001300
Topic:Game: Tools
Opened by:LociOiling
Status:Closed
Type:Bug
Opened on:Sunday, October 11, 2015 - 00:17
Last modified:Tuesday, January 3, 2017 - 18:40

The bug described in http://fold.it/portal/node/2000613 is back on the current devprev (20151002-acab89b214-win_x86-devprev).

Once again, if you select all segments and run the auto structures tool, the last segment is converted to a ligand.

It seems like the devprev release must have back-leveled the module that contained the fix.

This does not happen on the current main release (20150917-5515771e57-win_x86).

The problem can be detected via the Lig Detector recipe, or using the EnzDes view, where the ligand appears as a white segment.

The problem can be fixed by using "reset structures" from the undo menu.

To work around the problem, select all segments, then manually unselect the last segment. The auto structures tool should now work correctly, without creating a ligand.

(Sun, 10/11/2015 - 00:17  |  5 comments)


LociOiling's picture
User offline. Last seen 55 min 21 sec ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Still an issue on 20151218-b5ec35b633-win_x86-devprev

Joined: 09/24/2012
Groups: Go Science

Also on MAIN for 1199
(used on a shared solution: may be it was created on DEVPREV - I dont' know) and the false ligand transfered with share).

bertro's picture
User offline. Last seen 6 weeks 5 days ago. Offline
Joined: 05/02/2011
Groups: Beta Folders

This is still still present in 1248 (on devprev at least) and makes it less rewarding to use the Auto Structure tool.

LociOiling's picture
User offline. Last seen 55 min 21 sec ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Good news, the auto structures bug seems to be gone in the current devprev release, 20161207-87ca1b235d-win_x86-devprev.

Unlike most devprev releases, this one has been out for nearly a month, and seems to be stable. We'll hope the bug stays squashed this time.

Joined: 04/24/2014
Groups: None
Status: Open » Closed

Bug squashed? Excellent! Be sure to reopen this if it comes back. :)

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