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Joined: 07/16/2015
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This game as it stands is in some black hole of the internet where gamers don't lurk. Being PCmasterrace gamer the one thing we all have in common is Steam.

I suggest just throwing this up on steam green light to see who is interested in it. & maybe if it gets the green light from the gaming community to be added to steam (little more work on the side of steam and the developers besides that)

But if the game does get a Green light the community is your biggest asset, be it getting new players, maybe some of the players want to donate so you can update your software. or be it being more active players & attention to this.

My opinion is try to steam green light this and just see what feed back from the gaming community you get. Put this is the main stream for gamers so it's not in a black hole.

steamcommunity .com/greenlight/faq/

jeff101's picture
User offline. Last seen 3 hours 48 min ago. Offline
Joined: 04/20/2012
Groups: Go Science
Can people donate $ to help improve Foldit?

Is there a way people could donate money to help improve Foldit?

I looked through Feedbacks and found this one that seems related:
http://fold.it/portal/node/988682

jeff101's picture
User offline. Last seen 3 hours 48 min ago. Offline
Joined: 04/20/2012
Groups: Go Science
You can donate to Rosetta@Home:

Rosetta@Home is similar to Foldit and has a page for donations:

http://boinc.bakerlab.org/rosetta/rah_donations.php

Is there a similar way to donate to Foldit?

Joined: 07/16/2015
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IF it goes though stream

IF it goes though stream green light, Steam has built in micro transactions (steam money witch is a 1 to 1 ratio to USD) and you can build in a donate or other micro transactions into the game client that will process though the steam account (it will avoid Fraud that way)

Joined: 04/24/2014
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Lots of suggestions in this thread!

Do you have any examples of other science games that have had success with Steam Greenlight? It's a bold move (and I'll be honest, I like bold moves when they're done well), but if there's no interest in that venue already for a free, educational, science puzzle game, I'm not sure how we would benefit from just "putting it out there" - there are a lot of games on Steam! :)

If you're genuinely concerned about exposure, Foldit gets frequent mentions in press, as well as attracts reporter interest whenever stories of crowdfunding and science are written. Simply put, it's a perk of being the leading pioneer in that area. For all that attention, though, Foldit attracts a unique type of player (we have a delightful mix of Mac and Linux players too, in addition to our "PCmasterrace" portion of the userbase), and while quantity can be important, Foldit tends to retain a certain type of player that is not easily found in the "mass market" sphere. Even though we're a game in such a black hole, I will note we do retain a steady audience over time. :) By the way, we have a LOT of resources available (I'm in the process of updating a bunch of them) and I am happy to assist people by providing things to help them out if they want to help me put Foldit in places where gamers are more likely to discover it. Let's be real - members of the community are the best voice in helping bring their stories into the places they know best. Let me know how I can help you out since I know you clearly want to help, either in this thread or via private message.

You'll be happy to hear I am exploring higher profile avenues for bringing our Black Belt Folding series back on board though and will likely be talking about these things in the near future. Bear with me - I'm not ready yet to say more beyond that.

So, let's go get those new players, and like I said, I'm happy to help as Community Liaison/Manager to help retain any newcomers that find Foldit. It's of course a team effort, as we expect everyone to be pleasant, helpful, and welcoming when new people show up. :)

One last question, so you know I've read through all the thread so far, in regards to microtransactions, Foldit has been entirely free since it's inception, what sort of features do you feel would merit monetizing after seven years in the free to play educational market?

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons