In View Menu allow coloring by secondary structure

Case number:845833-2000700
Topic:Game: Display
Opened by:jeff101
Status:Open
Type:Suggestion
Opened on:Sunday, May 10, 2015 - 23:09
Last modified:Sunday, May 10, 2015 - 23:09

I think it would be helpful if in the View Menu, there was an option to Color
each segment by its secondary structure (H=helix, E=sheet, or L=loop).
This would let us see the assigned secondary structures even when View Protein
is not set to Cartoon or Cartoon Thin but instead is set to one of the
other rendering methods like Line, Trace Line, Stick, or Sphere.
I am especially curious how Sphere with all sidechains shown would look.
Would there be mostly loops, helices, or sheets on the protein surface?

Thanks!

(Sun, 05/10/2015 - 23:09  |  0 comments)


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