Puzzle size and speed / mix
|Opened on:||Monday, March 9, 2015 - 02:07|
|Last modified:||Monday, March 16, 2015 - 14:46|
It is taking all night to run a program that might take an hour on ordinary puzzles for the symmetry puzzles like 1059 and apparently 1060 (I didn't even open that after looking at comments on vet chat). Most of us are down to a single client and still struggling. Even fast machine people are having problems.
We need to find a way that these puzzles are workable. Puzzlers can't even try alternatives due to work speed. I think it would benefit everyone to rethink if there might be a way to achieve science objectives and have a puzzle that more than 20 people can actually work.
In the meanwhile, can we mix in some smaller puzzles? that way those of us nurturing novices as well as those of use with smaller machines can still play. We would hate to lose the next great player due to frustration, and many of our vets want to work on puzzles but lack adequate capacity.
Watching new season of House of Cards....