mac OS clients and tracks question

Case number:699969-1998541
Topic:General
Opened by:spmm
Status:Closed
Type:Question
Opened on:Monday, October 13, 2014 - 11:09
Last modified:Monday, February 16, 2015 - 21:03

on Mac OS 10.9.5 - what is the best way to manage multiple clients and tracks between clients?
Seems like opening a new client for a puzzle running in a currently open client is not 'seeing' the other existing tracks.

(Mon, 10/13/2014 - 11:09  |  5 comments)


spmm's picture
User offline. Last seen 37 weeks 2 days ago. Offline
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Type: Suggestion » Question

.

Joined: 09/24/2012
Groups: Go Science

For Mac, you have to do something special that is explained here :

http://foldit.wikia.com/wiki/Multiple_Foldit_Clients

spmm's picture
User offline. Last seen 37 weeks 2 days ago. Offline
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thanks Bruno that worked for me

Joined: 09/24/2012
Groups: Go Science

On Mac and on Windows, using different clients/tracks, it's good to remember this:

"Your second or third client will not join in-game chat. Also, it's always good practice to save a good score before closing a client. And - do not run the same recipe on the same Track on multiple clients generated this way - if you close the highest scoring client without saving - you will not be able to access that score."

Moreover, if you know that the connection to the server is broken, don't try to change track or share any solution (even with yourselves). Better to just save local. If you didn't save, you can access the auto-saves by going to that specific track and restore very best.

Each track opens a new map into the puzzle map on your hard drive, with all saves and auto-saves of this specific track in these distinct maps. The name of the track is displayed after the puzzle name on the top of the client's window, so that you don't need to open the tracks window in order to know on which track you are working.

spmm's picture
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Status: Open » Closed

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