Do the remix lua command structure.RemixSelected() actually work ??
|Opened by:||Bruno Kestemont|
|Opened on:||Tuesday, October 7, 2014 - 14:41|
|Last modified:||Wednesday, June 15, 2016 - 11:16|
I whrote a recipe (MicroRemix 1.0 that would automatically walk remix on the all protein.
The behaviour of the recipes copies the strategy explained here, using cuts:
It cuts, then structure.RemixSelected() then uncuts.
I thought that it was working because the recipe gained points. When building the recipe, I had the impression that remix was functionning on my test puzzle (I suppose it was a puzzle with Fragment Score Filter).
On a following version (MicroRemix 1.2, I added a log that verified if the remix command itself gained something or not, printing after some loops: "REMIX FAILED TO PROPOSE ANYTHING YET. Please consider stopping the script". The purpose was initially to verify if we were in presence of a puzzle with Fragment Score Filter or not.
After several months of trying this recipe, I abandoned using it because remix itself never gained anything within this recipe !
On several puzzles with Fragment Score Filter, I could remix manually, but the recipe never remixed anything.
So I wonder if the lua command structure.RemixSelected() is stil doing anything. Is this a bug? or is there an error in my recipe? Are there ideas that could help me to make the recipe remixing? Remixing by hand is quite heavy !
Thanks for your suggestions or verifications.