A Reminder of the Community Rules

Hello all! Hope you are enjoying this fine Tuesday. I wanted to take a brief moment to remind everyone about the Foldit Community Rules. As part of the community, everyone is expected to adhere to these rules at all times, so it is important all are aware of what is expected. Here are the highlights:

  • Keep the conversation PG-rated, since there is a wide range of ages in the community. Anything deemed offensive or obscene will not be tolerated.
(Tue, 06/20/2017 - 22:30  |  1 comment)

Mac 64-bit - Feedback Wanted!

Hey everyone,

We've recently updated the 64-bit Mac client, and we're looking for some feedback!

In particular, we are interested in whether the issues with the previous versions of the 64-bit client are still happening, or whether our new update has managed to fix the issues.

If you are interested in helping out, you can download the 64-bit installer here: http://fold.it/dist/external/Foldit-macos_x64.dmg

(Tue, 07/09/2019 - 18:43  |  2 comments)

New Release!

Hey everyone, we've just pushed out a bug fix update with the following fixes:

Bug Fixes:
* Fixed a number of threading issues that may have been causing sporadic crashes.
* Fixed a crash on switching puzzles to a different size.
* Fixed a hotkey collision.
* Potential fix for previously reported 64-bit mac issues (64-bit release to come at a later date).
* Fixed the window name on Mac to correctly read Foldit instead of game_dynamic.
* Some small updates to the loading tips.

As always, thanks to our devprev users for helping test this out!

(Wed, 06/19/2019 - 19:50  |  8 comments)

We're hiring!

We're looking for a full-time software developer to join the Foldit team, at the UW Institute for Protein Design in Seattle! If you have strong programming skills and want to help us improve Foldit, please get in touch!

(Tue, 06/18/2019 - 21:02  |  0 comments)

Foldit design paper published online!

Today, the scientific journal Nature published a paper titled De novo protein design by citizen scientists, all about the work of Foldit players!

Check the blog for a rundown of the paper, and what it means for Foldit and the rest of the scientific community!

(Wed, 06/05/2019 - 18:14  |  2 comments)

Developer Preview Release Soon

Hey everyone, we're about to release a small update to the developer preview with a few fixes. Let us know if you see any issues!

Bug Fixes:
* Fixed a number of threading issues that may have been causing sporadic crashes.
* Fixed a crash on switching puzzles to a different size.
* Fixed a hotkey collision.
* Potential fix for previously reported 64-bit mac issues (64-bit release to come at a later date).
* Fixed the window name on Mac to correctly read Foldit instead of game_dynamic.
* Some small updates to the loading tips.

(Wed, 06/05/2019 - 01:47  |  0 comments)

Foldit design paper coming soon!

On Wednesday, June 5, Nature will publish a paper describing protein design by Foldit players!

For the past six years, Foldit players have been working hard to design brand new proteins from scratch, and we're excited to finally share the results with the rest of the world! This paper marks a huge milestone for Foldit, and a significant achievement by the entire Foldit community!

(Sat, 06/01/2019 - 01:02  |  6 comments)

Foldit's 11th Birthday!

(Thu, 05/09/2019 - 20:16  |  6 comments)

Help Us Make Foldit Better

Hey all,

Northeastern University researchers are conducting a survey to learn about how to make better citizen science games. To take this survey, visit https://forms.gle/QaFFsNwcwTVYqiPQA . Thank you for supporting our research!
This survey will only take 15 minutes, and filling it out would be hugely helpful to us, especially if you're new to the citizen science scene!

You can also fill out the survey for other citizen science games if you play games like EyeWire or EteRNA!

(Thu, 04/25/2019 - 15:37  |  5 comments)

New Release!

Hey everyone,

We've just release a new update to the game with the following fixes and changes:

General:
* Certain puzzles may now have some filters only applied to part of the protein (such as designing binders).

Bug Fixes:
* Fixed a minimization issue on Mac.
* Fixed a handle leak on Windows.
* Links to the new wiki should once again work.
* Fixed a number of threading issues that may have been causing hangs or crashes.
* Fixed a crash when stopping Pick Sidechains.

As always, a big thanks to our testers in the developer preview for helping spot bugs!

(Thu, 04/18/2019 - 22:07  |  1 comment)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons