WeFold paper on CASP11 is now published!
The latest WeFold paper titled: "An analysis and evaluation of the WeFold collaborative for protein structure prediction and its pipelines in CASP11 and CASP12" was just published in Nature's online open access journal: Scientific Reports.
This publication describes the results and analysis of the CASP11 and CASP12 WeFold coopetition (cooperation and competition), highlighting lessons learned and improvements over the first WeFold attempt from CASP10.
Foldit Players consortium are listed as co-authors, and the Acknowledgements section of the paper begins with: "The authors would like to acknowledge the collaboration of hundreds of thousands of citizen scientists who contributed millions of decoys through the Foldit game."
Congratulations to all of you and keep up the great folding!( Posted by beta_helix 79 1470 | Tue, 07/03/2018 - 22:12 | 8 comments )
Updated Terms of Service and Community Guidelines
We are updating our Terms of Service to reflect that Foldit is a collaborative project between several institutions. The new Terms may be found here.
Additionally, in light of the recent General Data Protection Regulation Act (GDPR), we are supplementing our ToS with a Personal Data Policy to clarify what personal data we collect, and how we'll manage it. To be clear - Foldit has always met the GDPR requirements due to our compliance with IRB guidelines for ethical research. We're adding the policy to the website to be as transparent as possible.
Finally, we are also updating our Community Rules to reflect changes to how offenses are handled. Now, on your 4th offense, you will also receive a permanent ban from website communication. You will still be able to play the game, but you will be unable to make posts on the site. You can view the complete rules here.(Fri, 06/29/2018 - 23:08 | 0 comments)
Developer Preview Release Soon
We're going to be posting an update to the developer preview here soon with some fixes and changes. Among these is a transition to a 64-bit Mac client. As mentioned in a previous new post, Mac is limiting their future support for 32-bit applications, and we need to make sure we're compatible.
If you are a Mac user and would like to test the new 64-bit release, you can download the 64 bit installer here: http://fold.it/dist/external/Foldit-macos_x64.dmg
Main/devprev are both the same for this installer right now, but make sure you take the update immediately after running, as the one bundled with the installer is out-of-date.
Here's a list of the rest of the fixes/changes:
* Added some additional instrumenting to report crashes and errors to the server.
* The initial code for always-positive conditions (now bonuses) is being rolled out. For now, scoring will remain the same.
* Fixed several crashes in geometry rendering code.
* Symmetry puzzles which once crashed when asymmetries were detected now instead cancel the running tool and report an error.
We're pushing out an update that contains some experimental intro puzzle and UI changes.
There are a few outstanding issues still remaining in the feedbacks, and we will be releasing a follow-up update to address those soon.
As always, a big thanks to our devprev players for giving us feedback and helping test the release!(Fri, 06/01/2018 - 18:36 | 1 comment)
Last chance to be included as an author on the CASP11 paper
The editors of Nature have sent us their deadline for the CASP11 WeFold paper author list.
If you played one of the CASP11 puzzles and would like your full real name to be included in the group consortium author list for this paper, please follow the directions in the blogpost by Saturday June 2nd at 11:59pm GMT(Wed, 05/30/2018 - 01:14 | 0 comments)