Developer Preview Release Soon
Hey all,
We're about to release a huge update to the developer preview. This update includes a ton of requested features and quality-of-life changes. Given the size of this update, we'd love more attention than usual from our devprev testers to try and track down any bugs.
Release Notes:
UI / Gameplay:
- Updated the Mutate icon
- Backbone pins are now colored purple when locked
- Achievements now describe the achievement earned
- Rubber bands are now colored differently based on optimal bonding distances
- Rubber bands are now colored darker if a recipe made them
- Dark mode is now on by default
- Arrows on the Clashing Importance, Band Strength/Length, and other sliders now make more fine-grain adjustments
- Increased the maximum Undo Graph length to 1000
- Renamed "Memory Usage" to "RAM Usage" on the Undo Graph
- Text entry can now be selected and cut/copied like in modern text editors
- Text entry now supports undo/redo (Ctrl+Z to undo, Ctrl+Y or Ctrl+Shift+Z to redo)
- Chat and recipe output can now be selected and copied (per message)
- Options
- Overhauled the General Options menu
- Added the option to adjust music and sound volume
- Added the option to adjust the font size of chat, recipe output, and tooltips
- Added the option to change the default rubber band length to either 2.0 or 3.5 (this toggle can also be bound to a hotkey)
- Added the option to change the default rubber band settings to the last manually set strength/length
- The Rama Map can now be bound to a hotkey
- Recipes can now be bound to hotkeys
- Removed the Advanced GUI option; this option is now on by default after the tutorial
- Removed deprecated chat options
- Camera
- Reversed the default camera zoom direction to be more intuitive
- Switched RMB and MMB camera controls to be more intuitive
- Added options to toggle these changes in the Controls menu
Chat:
- Extended the size of the chat window
- Added a help button to show available IRC commands
- Added a button to copy the entire chat history to your clipboard
- Added the IRC command to report a player for chat abuse by typing /report username
- The player list now shows which players have been chatting since you logged in
- Server messages now appear in red
- Messages sent from Discord now show an icon indicating their origin
- Emojis sent from Discord now appear as “[emoji]” instead of “????”
- Players can now create a link to Foldit's Discord by sending "!discord"
- Players can now create a link to Foldit's group list by sending "!group"
- Players can now create a link to Foldit's recipe list by sending "!recipes"
- Moderators can now kick and ban players from the in-game chat
- Moderators now appear in chat with a crown icon
- Moderators and staff can now send external links in chat
- Staff now appear in chat with green names and a beaker icon
- Staff can now add/remove moderators temporarily from the in-game chat
Bugfixes and Improvements:
- Fixed a bug where German and French keyboards were unable to type '@' into text boxes
- Fixed bugs preventing long and multi-line chat messages from sending correctly
- Fixed typos in options.txt and theme.txt
- Improved option saving
Cookbook and Recipes:
- Added a Cookbook Starter Pack to empty cookbooks
- Added Lua function 'behavior.UseCutBands(boolean enable)' to enable or disable cut bands.
- Added Lua function 'structure.IdealSSSelected' to use Ideal SS on selected segments
- Added Lua functions to get the residues and atoms at each side of a band (referred to as the "base" side and "end" side)
- 'band.GetResidueBase(int bandIndex)' returns the residue index at the base
- 'band.GetResidueEnd(int bandIndex)' returns the residue index at the end
- 'band.GetAtomBase(int bandIndex)' returns the atom index at the base (experimental feature)
- 'band.GetAtomEnd(int bandIndex)' returns the atom index at the end (experimental feature)
- Added Lua function 'band.IsRecipeBand' which returns whether a band was made by a recipe
- These Lua functions now take an optional boolean recipesOnly which will apply the function only to recipe-made bands if true:
- band.DeleteAll
- band.DisableAll
- band.EnableAll
- band.GetCount
Campaign:
- Removed Alignment and DNA puzzles
- Revised ending level structure
New Release!
Hey everyone,
We've just released an update with the following fixes and features:
Metrics:
* Added a Contact Molecular Surface metric.
* Metrics bonuses can now be graded linearly on a puzzle-by-puzzle basis.
Fixes:
* Removed some UI changes intended for a future release.
Thank you to our devprev players for helping test this release!
(Mon, 11/09/2020 - 22:27 | 0 comments)New blog post and linker design puzzle
The latest Puzzle 1912 Puzzle 1912b introduces a new kind of protein design problem. See the blog for more details about linker design!
Developer Preview Release Soon
Hey everyone,
We're about to release an update to the developer preview with the following fixes and features:
Metrics:
* Added a Contact Molecular Surface metric.
* Metrics bonuses can now be graded linearly on a puzzle-by-puzzle basis.
Fixes:
* Removed some UI changes intended for a future release.
New Release!
Hey everyone,
We've just pushed out an update with some fixes and features:
New Behavior Options:
* Added new sliders for sidechain and backbone hydrogen bond importance
* Added new Lua functions for changing the importance of packing, hiding, pairwise, and density subscores
* Added a checkbox in the Behavior menu to allow/disallow recipes changing subscore importances
Documentation notes for the new Lua functions are available on the wiki.
https://foldit.fandom.com/wiki/Foldit_Lua_Functions
Recipes:
* Fixed LUA help
General:
* Tweaked some art assets
As always, thank you to our devprev players for their help testing this release!
(Tue, 11/03/2020 - 20:38 | 0 comments)