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Developer Preview Release Soon

Hey everyone!

We're pushing out a small update to the developer preview with a change to idealize SS. Your fellow players noticed that the helices produced by the tool weren't optimal, and we're putting in a change to fix that!

Tools:
* Idealize SS now uses more realistic values for idealizing helices

(Fri, 10/07/2016 - 17:38  |  0 comments)

Foldit Plays for Jain Foundation / DYSF

Our new puzzle and corresponding blog post is up. As many of you learned from our news post yesterday, September 30 is Limb Girdle Muscular Dystrophy Awareness Day, and we are introducing Puzzle 1291: Dysferlin C2B Domain to commemorate this day and to spread awareness to the Foldit community.

(Fri, 09/30/2016 - 13:59  |  0 comments)

Foldit invited to tackle rare muscle disorder

Good news, everyone! Our community is being invited to help work out the structure of an abnormal protein that causes a disabling muscle disorder called limb girdle muscular dystrophy. The project hopes to enlist thousands of volunteers from around the world to help determine the shape of the protein that lies at the root of the disease and will feature a puzzle set to go live tomorrow on Limb Girdle Muscular Dystrophy Awareness Day.

Check out the press release.

(Thu, 09/29/2016 - 22:27  |  0 comments)

New Release!

Hey everyone, we're just pushed out the changes in the developer to the main game. The (small) list of changes below!

Bug Fixes:
* Disulfides should no longer cause crashes in certain situations.
* The Cut tool should no longer be disabled in the Classic Interface when Rebuild is disabled.

(Wed, 09/28/2016 - 23:12  |  0 comments)

Chat log up!

Right this way!

(Tue, 09/27/2016 - 22:11  |  0 comments)
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Supported by: UW Center for Game Science, UW Department of Computer Science and Engineering, UW Baker Lab, VU Meiler Lab,
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