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New Release!

Hey everyone,

We've just released a new update. The following features and fixes have been added:

General:
* Increased the band strength upper limit.
* Added lua script functions for adjusting the wiggle power.
---behavior.GetWigglePower() - will return a string with value 'l' (low), 'm' (medium), 'h' (high), or 'a' (auto) for the current value of the wiggle power.
---behavior.SetWigglePower(string power) - will set the wiggle power based on the values above.
---behavior.HighPowerAllowed() - will return whether high power wiggle is allowed on this puzzle.

Bug Fixes:
* Various fixes for RNA support. A number of tools have been disabled. Shake should be available in the Selection Interface, and should only run on the selection. Rotamer cycling with the arrow keys should work correctly for RNA.

As always, a big thanks to your devprev testers for helping to test this release!

(Fri, 12/22/2017 - 00:27  |  0 comments)

Chat - IRC Client Troubles

As many of you are likely aware, we are experiencing difficulties with chat/IRC clients right now. We are working to fix them and could use your help in this. If you encounter an error, pop into feedback and either upvote the issue you've already encountered or slap a new post up so others can upvote or comment. This will help us figure out what is going wrong and how to fix it. Thank you all for your patience. We understand what a huge inconvenience this is for everyone to have chat issues like this. Jflat has been working through the weekend to try and get it sorted. I hope we have some good news for you very soon on the issue.

(Mon, 12/18/2017 - 18:09  |  1 comment)

New Devprev Puzzle!

We've posted a new [DEVPREV] RNA puzzle for players to try out Foldit with nucleic acids. Foldit tools that previously caused crashes with RNA have been either fixed or disabled, and we introduced several changes to improve the Shake tool. We'd appreciate if devprev players could try out this puzzle, and let us know if you encounter any issues!

(Tue, 12/12/2017 - 22:33  |  5 comments)

Developer Preview Release Soon

Hey everyone,

We're going to be pushing an update to the developer preview soon with some fixes and features listed below:

General:
* Increased the band strength upper limit.
* Added lua script functions for adjusting the wiggle power.
---behavior.GetWigglePower() - will return a string with value 'l' (low), 'm' (medium), 'h' (high), or 'a' (auto) for the current value of the wiggle power.
---behavior.SetWigglePower(string power) - will set the wiggle power based on the values above.
---behavior.HighPowerAllowed() - will return whether high power wiggle is allowed on this puzzle.

Bug Fixes:
* Various fixes for RNA support. A number of tools have been disabled. Shake should be available in the Selection Interface, and should only run on the selection. Rotamer cycling with the arrow keys should work correctly for RNA.

(Thu, 12/07/2017 - 22:58  |  1 comment)

New Release!

Hey everyone,

We've just released a new update. This build will include some backend updates to the Drug Design code. This also updates the solution file format, so if you're having trouble sharing or loading teammate's solutions, make sure you're up to date. Apologies for the inconvenience that caused for our devprev testers!

(Tue, 11/28/2017 - 21:49  |  2 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons