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Foldit design update blog

It's been a long time since our last update on Foldit protein design! Here we lay out some recent progress and highlight the latest improvements in proteins designed by Foldit players in this great new blog by bkoep to take you in to the weekend. Look for part two on Tuesday next week.

(Fri, 03/03/2017 - 16:48  |  0 comments)

Protein Folding Blog

Our newest blog post addresses another question that was sadly neglected in our last Science chat due to time constraints:
Is there any pathway for natural folding?Bruno Kestemont

Read the rest here.

(Thu, 02/23/2017 - 16:54  |  0 comments)

Blueprint Tool Blog Up

The community posed several great questions about the Blueprint tool for our last Science chat, but we didn’t have time to answer all of them. We're long overdue for an in-depth explanation about the Blueprint tool, but it seems that players are finding the tool useful and we'd like to share more about it's mechanics in this new blog post by bkoep.

(Thu, 02/16/2017 - 20:20  |  0 comments)

New Release!

Hey everyone,

We've just pushed an update out with the following fix:

Bug Fixes:
* GUI scripts should no longer crash when saved.

As always, a big thanks to our testers in the developer preview!

(Thu, 02/16/2017 - 18:12  |  0 comments)

Foldit on PBS NOVA

Work from the Baker Lab was featured on a recent PBS NOVA episode about "The Origami Revolution" (see 20:00-28:00). Foldit is mentioned briefly around 24:35. Watch now!

(Thu, 02/16/2017 - 16:48  |  0 comments)
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Supported by: UW Center for Game Science, UW Department of Computer Science and Engineering, UW Baker Lab, VU Meiler Lab,
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