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Developer Preview Release Soon

Hey everyone,

We're about to push an update to the developer preview with the following fixes and features:

General:
- Changed the look of the splash menu and loading screen
- Added automatic warnings for profanity in global chat
- Changed the default font style
- Fixed a bug where the end of long Discord messages were erroneously attributed to FolditIRCBot

Bug Fixes:
- Fixed a bug where achievements were untranslatable
- Fixed a bug where some translations crashed on startup
- Made more in-game text translatable
- Fixed a bug where Selection Interface menus could get buried beneath other parts of the UI

Note: This patch will temporarily disrupt the formatting of Discord integration but will be fixed when the patch goes live to all players ("main") due to a server switch in the bot handling Discord relays

(Mon, 02/08/2021 - 20:36  |  0 comments)

Lab Report #17: New data from the lab!

We have some exciting news to share after testing some of your protein designs in the lab! Plus we've got new puzzles and a fresh Design of the Month.

NEWS
- Symmetric designs and small angle x-ray scattering (SAXS) experiments

PUZZLE UPDATES
- More designable linker puzzles
- Symmetric tetramer design

DESIGN OF THE MONTH
- A symmetric design, by silent gene, with a substantial core that spans the entire protein. See for yourself in the new Design of the Month sandbox puzzle.

(Mon, 02/01/2021 - 14:23  |  4 comments)

Blog 5

Hey folks! New blog post up today--How to Foldit, Part 5: Seeing the Problem. This section explores a lot of the visualization pieces of Foldit with some really helpful tips! Check it out here!

(Tue, 01/26/2021 - 02:55  |  0 comments)

New Release!

Hey everyone,

We've just released an update with some bug fixes and some potentially big performance boosts!

Bug Fixes:
* Fixed some general performance issues, especially for things like mass-banding operations
* Fixed a bug where bands and segments selected via Lua functions did not display properly
* Modified the color of segments selected with the dialog.SelectSegments function so that selections are more clear against any color scheme
* Fixed various bugs related to text selection
* Fixed a crash related to the blueprint panel

(Thu, 01/21/2021 - 23:43  |  0 comments)

2020 Snowflake Challenge Results

Hey folders,

Check out our latest blog post on the results of the 2020 Snowflake Challenge! Hope you all had as much fun with these as we did!

Until next time, happy folding!

(Tue, 01/19/2021 - 18:25  |  0 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons