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New update released!

We've posted a new update to the game.  Here are some new features to look for:

Puzzle Phases: Puzzles can now be in different phases that effect sharing and ranking.

 - Normal phase: In this phase, the behavior will be the same as it has been; sharing is individual and group based, soloist and evolver scores are affected.

 - All Hands phase: In this phase, some solutions will be made public for everyone to work on!  Now we can see how well we can do when everyone can work together!  There is a new score, all hands score, that will be affected in this phase.

 - Gallery phase: In this phase, some solutions will be made public for everyone too see.  Now you can look at some of the top solutions for previous puzzles!  No scores are affected in this phase.
Note that you can't manually upload public solutions.

Set new best: Now there is a "recent best" solution stored, which you are able to set to your current solution when you want.  Your "very best" will also be kept, as before.

Hotkeys: The hotkey listing in Help is now generated from the hotkeys in the game and so should be more accurate.

Register Shift: Tweak has new arrows for shifting parts of the protein.  Check out the new level Flippin' Sheets for an example of where to use it.

Puzzle Listing: The puzzle listing is compacted for unplayable or offline puzzles, and colored by phase.

Sharing:  You can now upload solutions to share with only yourself.  If you download the same shared solution multiple times, it will not be repeatedly added to your local solutions.

Stability: The crash when clearing bands should be addressed.

(Mon, 02/09/2009 - 22:32  |  2 comments)

Scheduled Downtime

Foldit will be down for scheduled maintenance this Wednesday, February 11, from 9pm GMT. We expect to bring services back up latest by 11pm GMT on Wednesday. During the downtime, scores and uploads will not be registered on the server, so you can only play offline, or if Foldit was already running, you can keep chatting too.

(Mon, 02/09/2009 - 20:25  |  0 comments)

Kuhlman Class puzzles re-opened

If you didn't have a chance to work on them, you now can until this Friday.

(Mon, 02/09/2009 - 19:07  |  2 comments)

Reminder: use the Feedback tracker

I have noticed a large number of bug reports and suggestions in the previous thread about the new Developer Preview. Please remember that we will typically not review issues posted in comments or mentioned in the chat. If you want the issues addressed, post them in the feedback tracker. This applies to the ones you have already posted -- please file them under "Developer Preview" in the feedback tracker.


(Thu, 02/05/2009 - 19:11  |  1 comment)

New developer preview ready

A new developer preview is available for you to check out our upcoming features. You can find out how to try it out by reading the FAQ. As requested, a change-log is available (in the resources directory).

Keep in mind that there may be unresolved bugs and crashes in the developer preview! Use it at your own risk.

(Thu, 02/05/2009 - 00:25  |  19 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons