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Puzzle 39 Winners!

We present the winners of puzzle 39:
ccarrico 9,054
JSnyder 9,042
tomerbei 8,982
ferzle 8,829
feet1st 8,720

Congratulations!

(Thu, 04/17/2008 - 01:13  |  0 comments)

Puzzle 38 Winners!

We have a new round of winners for puzzle 38!

JSnyder 8,680
tomerbei 8,670
Massakaparal 8,668
ferzle 8,667
ccarrico 8,666

Congratulations!  A new Intermediate puzzle is posted!

(Tue, 04/15/2008 - 02:21  |  0 comments)

Puzzle 37 Winners!

Congratulations to the winners of puzzle 37!  Here are the top players and their scores:

feet1st 9,409
JSnyder 9,396
zzaltz 9,383
ccarrico 9,352
mummiebrain 9,350

Puzzle 40 is now posted!

(Sat, 04/12/2008 - 00:26  |  0 comments)

Puzzle 36 Winners!

Congratulations to the winners of  puzzle 36 (JSnyder, ferzle, spvincent, tomerbei, zzaltz)!  Puzzle 39 is posted!

(Thu, 04/10/2008 - 03:59  |  0 comments)

Game Update!

We have an update today with a number of changes that should make the game more useable and fun!

We have changed the organization of the tools to focus on the Pull Tool as the main mode of interaction.  By popular request, to maintain the Drag Tool, we have modified the Pull Tool so that when you pull without any locks, it should behave very similarly to the Drag Tool.  The old tools are still in the game under their own tab.  If you want to learn more about the Pull Tool, the levels now feature it, and there is a help dialog that explains its use in game.  We have also redone the actions, and it should be noted that the hotkeys have changed, and don't require the shift key.  Also by popular request, the Wiggle and Shake actions are remaining separate, and Wiggle should now be affected by bands.

We have redone the GUI tabs in a way that should make them easier to use.  You can now hide the scoreboards to give more area to view the protein.

(Wed, 04/09/2008 - 03:13  |  0 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Microsoft, Adobe, RosettaCommons