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Developer Preview Release Soon

Hey everyone,

We're pushing out an update to the developer preview soon with the following fixes and changes:

- Updated the main menu and loading screens
- The left/right arrow keys can now be used with the Segment Info panel to cycle between segment information in the Selection Interface
- Added font support for Korean, Chinese, Japanese, Hebrew, Latin, and Cyrillic alphabets
- Added Portuguese translation courtesy of Foldit player socramdm

Bug Fixes:
- Fixed a bug where deleting text in a note would sometimes not save.
- Fixed various bugs related to profanity filters
- Fixed a bug causing login names to duplicate

(Fri, 03/12/2021 - 22:53  |  1 comment)

Office Hour 3/11

Hey y'all! This Thursday, 3/11 at 11 AM ET (Time Zone Converter) beta_helix will host Foldit Office Hours this week to talk about Puzzle 1964: Unsolved Huge Cryo-EM Density: Beet Virus!

(Mon, 03/08/2021 - 19:59  |  2 comments)

How to Foldit, Part 10: Thinking Like a Scientist

Hey folks! Be sure to check out our latest How to Foldit here!

(Mon, 03/08/2021 - 19:52  |  0 comments)

Newsletter February 26: Let's Start Over...

Hey everyone! New newsletter out today--be sure to take a look and feel free to comment with questions!

(Thu, 03/04/2021 - 22:59  |  0 comments)

New blog post about two-sided interface design

Head over to the Foldit blog to read more about our Two-sided Interface Design puzzles. IPD scientist Ryan Kibler walks us through the goals of these puzzles and the special challenges they bring.

You can play the newest Puzzle 1963: Two-sided Interface Design now!

(Wed, 03/03/2021 - 23:25  |  0 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons