Updated Terms of Service and Community Guidelines
We are updating our Terms of Service to reflect that Foldit is a collaborative project between several institutions. The new Terms may be found here.
Additionally, in light of the recent General Data Protection Regulation Act (GDPR), we are supplementing our ToS with a Personal Data Policy to clarify what personal data we collect, and how we'll manage it. To be clear - Foldit has always met the GDPR requirements due to our compliance with IRB guidelines for ethical research. We're adding the policy to the website to be as transparent as possible.
Finally, we are also updating our Community Rules to reflect changes to how offenses are handled. Now, on your 4th offense, you will also receive a permanent ban from website communication. You will still be able to play the game, but you will be unable to make posts on the site. You can view the complete rules here.(Fri, 06/29/2018 - 23:08 | 0 comments)
Developer Preview Release Soon
We're going to be posting an update to the developer preview here soon with some fixes and changes. Among these is a transition to a 64-bit Mac client. As mentioned in a previous new post, Mac is limiting their future support for 32-bit applications, and we need to make sure we're compatible.
If you are a Mac user and would like to test the new 64-bit release, you can download the 64 bit installer here: http://fold.it/dist/external/Foldit-macos_x64.dmg
Main/devprev are both the same for this installer right now, but make sure you take the update immediately after running, as the one bundled with the installer is out-of-date.
Here's a list of the rest of the fixes/changes:
* Added some additional instrumenting to report crashes and errors to the server.
* The initial code for always-positive conditions (now bonuses) is being rolled out. For now, scoring will remain the same.
* Fixed several crashes in geometry rendering code.
* Symmetry puzzles which once crashed when asymmetries were detected now instead cancel the running tool and report an error.
We're pushing out an update that contains some experimental intro puzzle and UI changes.
There are a few outstanding issues still remaining in the feedbacks, and we will be releasing a follow-up update to address those soon.
As always, a big thanks to our devprev players for giving us feedback and helping test the release!(Fri, 06/01/2018 - 18:36 | 1 comment)
Last chance to be included as an author on the CASP11 paper
The editors of Nature have sent us their deadline for the CASP11 WeFold paper author list.
If you played one of the CASP11 puzzles and would like your full real name to be included in the group consortium author list for this paper, please follow the directions in the blogpost by Saturday June 2nd at 11:59pm GMT(Wed, 05/30/2018 - 01:14 | 0 comments)
WeFold paper on CASP11 has just been accepted!
The paper is titled: "An analysis and evaluation of the WeFold collaborative for protein structure prediction and its pipelines in CASP11 and CASP12"
and just as with the first WeFold paper about CASP10, Foldit played a very large part in CASP11!
In order to publish these results, however, we must now abide by the new authorship policy that journals have now implemented requiring author names and affiliations for all authors. Previously, we had used "Foldit Players" (or Players, F.) to represent all of you.
Similar to Foldit's previous publication in Nature Communications, for this paper you will all be under the group consortium: "Foldit Players", and anyone who played a CASP11 puzzle has the option to list their complete real name (we cannot use Foldit usernames).
If you played one of the CASP11 puzzles and would like your full real name to be included in the group consortium list for this paper, please follow the directions below in the comments by Saturday June 2nd at 11:59pm GMT
We would like to emphasize that this is completely voluntary, as we will of course also have a statement in the acknowledgements thanking all Foldit players, just not by name.( Posted by beta_helix 79 1590 | Thu, 05/24/2018 - 02:35 | 6 comments )