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Winter Science Chat

Hi everyone!

Just a friendly reminder that our science chat will be happening tomorrow at 12:30 PM PST; 8:30 GMT in #veterans chat. Hope to see you there!

(Tue, 12/03/2019 - 02:01  |  6 comments)

Foldit Lab Report #3: We Got a Paper

Check out Foldit Lab Report #3 on YouTube now! As always, please leave a comment to let us know what you want to see next time!

- Foldit players have contributed to another scientific paper!
- Check out the blog to learn more.
- Upcoming Science Chat: December 3, 2019

- neilpg628 introduces the poly-proline helix.
- De novo freestyle puzzles challenge you to predict another player's structure.
- Hydrogen bond networks have returned to make symmetric design easier.

- spvincent has created a monstrous hydrogen-bonded trimer.

- About 30 of your designs are being tested at the moment.
- Want to see what making proteins looks like? Let us know!

- We are not changing any player privacy settings.

(Sun, 12/01/2019 - 01:47  |  5 comments)

Winter Science Chat

Hi everyone! Please join the Foldit team for a science chat!

The Date: December 3, 2019 (Tuesday)
The location: #veteran, IRC (please comment if you have any questions about this).
The Time: 12:30 PM PST; 8:30 PM GMT
The Time Zone Converter: Here

We will be discussing the latest paper published and more!
Click here for the new paper

(Wed, 11/27/2019 - 00:48  |  5 comments)

New puzzle series: Poly-proline helix

We're introducing a new series of Foldit puzzles, based on a special type of protein structure called a poly-proline helix. We're challenging Foldit players to design new proteins that incorporate this special helix!

Read more on the Foldit blog, and play Puzzle 1763: Poly-Proline Helix Design: Round 1 online now!

(Fri, 11/22/2019 - 00:29  |  2 comments)

New Update

Hey all,

We've just released an update with the following fixes and changes:

* Added a function GetSymCount - Return the number of symmetry copies. 0 if there are no copies.
* The AddBetweenSegments function has changed to account for symmetric bands:
- (integer segmentIndex1, integer segmentIndex2, [integer atomIndex1], [integer atomIndex2], [integer symnr2])
- Add a band between the two segments. By default bands to the backbone. Specify an atom number from 0 to structure.GetAtomCount() to band to a different atom. (0 for the default backbone atom) Returns band number. Specify an symnr from 0 to structure.GetSymCount() to band to segmentIndex2 of a symmetric copy. Thanks to Timo for these changes!

* Fixed a problem with the linux version using too new of a glibc, causing it to not work on older machines.
* Fixed various threading issues that may have been causing crashes.

Note that our 32-bit mac client is deprecated on account of mac discontinuing 32-bit support, so you'll want to switch over to the new 64-bit version if you haven't already.

Thanks to our devprev players for helping test this release!

(Wed, 11/20/2019 - 23:13  |  0 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons