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Recipe: MicroRemix 1.2
3.52381
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Name: MicroRemix 1.2
ID: 48618
Created on: Fri, 03/21/2014 - 23:32
Updated on: Sat, 04/12/2014 - 10:10
Description:

Tries all possible remixes, with dialog



Best For


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Joined: 09/24/2012
Groups: Go Science
Best for + Options

It seems to be better on begin or middle design games (did not help on my top evo solution).

Version 1.2 can be very fast for exploring remix interest on each puzzle.

Options in the dialog box:
-From length to length: will try all possible zones of these lengths (e.g. for length 4: seg1-4, 2-5, 3-6 etc.). Note that remix is only available from zones of 4 to 11 segments.
-From seg to seg: You can select start segment and stop segment. Note that the recipe does not help you if you ask for absurd start and stop (e.g. length 11 from segment 34 to 36 will not work of course - I'll make the recipe more robust to this later on). I only prohibited stopping to less than segment 11.
-with or without shake after remix
-wiggle after remix + threshold
-more or less info in the log (useful for exploring the effect of options)
-number of remix per zone will be adapted within the recipe if not useful

The recipe does not recognize puzzles where remix is useless, but if remix does not propose anything, it will be very fast and display a log suggesting to stop.

Sporeo's picture
User offline. Last seen 2 weeks 5 days ago. Offline
Joined: 01/20/2012
Groups: Go Science
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Microsoft, Adobe, RosettaCommons