Experimental: Symmetry Crash

Case number:845829-2004838
Topic:Crash/Hang
Opened by:bertro
Status:Open
Type:DevPrev Issue
Opened on:Saturday, February 24, 2018 - 15:12
Last modified:Tuesday, February 27, 2018 - 21:15

Got this crash: log.txt

...
Error contacting server using URL: https://fold.it/comm/foldit_ops
SRVR_THRD error: Couldn't connect to server: Error contacting server. (..\..\..\source\src\game\application\boinc\Boinc.cc:497)
max_hbs: 0 removed: 4
max_hbs: 0 removed: 4
max_hbs: 0 removed: 4
max_hbs: 0 removed: 4
***** ENDING THREAD ActionRepack
Unhandled exception in thread 3CA33F60 (class interactive::util::Thread): Can't start thread. (..\..\..\source\src\interactive\util\Thread.cc:63)

ERROR: Unhandled exception: Can't start thread.
ERROR:: Exit from: ..\..\..\source\src\interactive\util\Thread.cc line: 236

UNHANDLED EXCEPTION
1: no symbol (no line)
2: no symbol (no line)
3: no symbol (no line)
4: no symbol (no line)
5: no symbol (no line)
6: no symbol (no line)
7: no symbol (no line)
8: no symbol (no line)

(Sat, 02/24/2018 - 15:12  |  8 comments)


bertro's picture
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Attached:

@lison's picture
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https://gyazo.com/1b12e1e7a5778de6551414d2d489d403

Any recipe I try it makes me crash

Susume's picture
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I suspect this is on main build rather than experimental.

@lison's picture
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Even a local wiggle
https://gyazo.com/506985c3c9f50b0ab61d20d795a70388

oh and my score was higher, but my very best gets restarted at a lower point...

@lison's picture
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this time trying a local rebuild... manually....

and crashes...

https://gyazo.com/09356fec774d10e84d087bd5cedf68cf

LociOiling's picture
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@lison, symmetry puzzles, including the beginner symmetry puzzle, have been broken for a while. The last regular symmetry puzzle was 1266 in 2016, which ended up being cancelled due to bugs. Before that, the last symmetry puzzle was in the 900s, as far as I can tell.

The beginner puzzle seems playable on Windows, based on a quick test just now. That's probably why it's been kept around.

The new experimental release seems to have fixed some of the problems. Bertro was testing the experimental release. See update group for instructions on how to try the experimental release. The experimental puzzles are all worth zero points.

I've updated Symmetry Design on the wiki to mention that symmetry is broken.

In general, in a feedback, let us know what platform you're on (Windows, Mac, or Linux), and include log.txt and debug.txt (if one gets generated). The general options menu (control+t) displays the build id and release group you're using.

bertro's picture
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Please note that both log.txt and debug.txt *already* include the build id and release group info.

LociOiling's picture
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@bertro, I see you are correct, there's a buildid entry in both log.txt and debug.txt, something like this:

buildid: 20180221-63636ac26f-win_x86-experimental

So it's not absolutely necessary look at general options if you include one or both or log.txt or debug.txt in your feedback. However, general options (control+t) is the user-friendly way to confirm which version of Foldit you're running.

Separately, after my previous post, encountered several crashes with the beginner symmetry puzzle on the current devprev release, 20171208-e675de91df-win_x86-devprev. So I'd still put an asterisk next to the name, with (*crashy - play at your own risk) down at the bottom.

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