Monomers crash using recipes with Mutate

Case number:845829-2004721
Topic:Crash/Hang
Opened by:actiasluna
Status:Open
Type:Bug
Opened on:Friday, January 19, 2018 - 12:12
Last modified:Friday, February 9, 2018 - 12:25

Experiencing lots of Thread 4 crashes "Double free" on the monomers using scripts that mutate ...
This includes BandFuze, Chaos Wiggle, TvDL Dremix...and most (not all, Helix Twister seems "immune") others that mutate... so I don't know whether it has to do with the scripts, but BandFuze worked without these crashes up to about two updates ago, and Chaos Wiggle worked without crashing until the last update... now both are generating crashes. I suspect mutate has something to do with it because Chaos Wiggle will run through the microidealize pass without crashing but once the actual CW cycles begin and it starts mutating, "boom." :-)

Puzzle 1470 crashed routinely about a half hour in or earlier on these mutate recipes in Main and in DevPrev clients (running latest updates of all)

Below is a typical mac crash log of recent for these "double free" crashes which are an ongoing problem (2 yrs +?) that has upticked in frequency since the last 2 updates for Mac.

I am running the latest OS minus one update (Sierra 10.12.6)

I will re-start sending in game crash logs and script logs this weekend if we have another monomer puzzle and the game acts the same way (I suspect that it will)

Process: game_dynamic [963]
Path: /Volumes/VOLUME/Applications/Foldit-11M.app/Contents/MacOS/game_dynamic
Identifier: edu.washington.foldit
Version: 1.0
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: game_dynamic [963]
User ID: 501

Date/Time: 2018-01-18 15:33:27.541 -0500
OS Version: Mac OS X 10.12.6 (16G1114)
Report Version: 12
Anonymous UUID: 0DEAAA68-2BBD-81C9-C9EC-8E757A9D44F2

Time Awake Since Boot: 62000 seconds

System Integrity Protection: enabled

Crashed Thread: 4

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Application Specific Information:
abort() called
*** error for object 0x6cd6eb70: double free

Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0xa17ee346 __psynch_mutexwait + 10
1 libsystem_pthread.dylib 0xa18d24f1 _pthread_mutex_lock_wait + 86
2 libsystem_pthread.dylib 0xa18cfc92 _pthread_mutex_lock_slow + 302
3 libsystem_pthread.dylib 0xa18cfb45 pthread_mutex_lock + 127
4 game_library.dylib 0x03124cc6 boost::unique_lock::lock() + 38
5 game_library.dylib 0x02eb74f6 cocoa_wrapper_render + 38
6 game_library.dylib 0x02eb6c7a -[CocoaOpenGLView drawRect:] + 77
7 com.apple.AppKit 0x920d18c8 -[NSView _drawRect:clip:] + 2351
8 com.apple.AppKit 0x9211ed89 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1901
9 com.apple.AppKit 0x9211f0dd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2753
10 com.apple.AppKit 0x920cf791 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 917
11 com.apple.AppKit 0x920d0216 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 3610
12 com.apple.AppKit 0x920cef86 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 311
13 com.apple.AppKit 0x920cd71d -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 2604
14 com.apple.AppKit 0x920c926a -[NSView displayIfNeeded] + 1566
15 com.apple.AppKit 0x920c8be8 -[NSWindow displayIfNeeded] + 348
16 com.apple.AppKit 0x92818d02 ___NSWindowGetDisplayCycleObserver_block_invoke.6314 + 351
17 com.apple.AppKit 0x920c8471 __37+[NSDisplayCycle currentDisplayCycle]_block_invoke + 102
18 com.apple.QuartzCore 0x98d4ce1d CA::Transaction::run_commit_handlers(CATransactionPhase) + 51
19 com.apple.QuartzCore 0x98e612ff CA::Context::commit_transaction(CA::Transaction*) + 165
20 com.apple.QuartzCore 0x98d4b97b CA::Transaction::commit() + 485
21 com.apple.QuartzCore 0x98d4d2c6 CA::Transaction::flush_transaction() + 32
22 com.apple.AppKit 0x92394ad0 __37+[NSDisplayCycle currentDisplayCycle]_block_invoke.33 + 542
23 com.apple.CoreFoundation 0x942824fd _runLoopObserverWithBlockContext + 29
24 com.apple.CoreFoundation 0x942821fe __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 30
25 com.apple.CoreFoundation 0x94282157 __CFRunLoopDoObservers + 391
26 com.apple.CoreFoundation 0x942624a2 __CFRunLoopRun + 1058
27 com.apple.CoreFoundation 0x94261e1a CFRunLoopRunSpecific + 506
28 com.apple.CoreFoundation 0x94261c0b CFRunLoopRunInMode + 123
29 com.apple.HIToolbox 0x93955396 RunCurrentEventLoopInMode + 268
30 com.apple.HIToolbox 0x93955182 ReceiveNextEventCommon + 494
31 com.apple.HIToolbox 0x93954f7b _BlockUntilNextEventMatchingListInModeWithFilter + 83
32 com.apple.AppKit 0x91f86015 _DPSNextEvent + 1227
33 com.apple.AppKit 0x926ebbbb -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1742
34 com.apple.AppKit 0x926eb4e5 -[NSApplication(NSEvent) nextEventMatchingMask:untilDate:inMode:dequeue:] + 132
35 com.apple.AppKit 0x91f7acb6 -[NSApplication run] + 943
36 game_library.dylib 0x02eba71d cocoa_glue_start + 1045
37 game_library.dylib 0x02bd36b4 interactive::application::interactive_main(utility::vector1, std::__1::allocator >, std::__1::allocator, std::__1::allocator > > > const&, boost::function, boost::function, bool) + 2847
38 game_library.dylib 0x032e2493 game::application::game_main(int, char**, char const*, game::application::ExecutableKindEnum) + 1984
39 game_library.dylib 0x001bd1b0 library_main + 32
40 edu.washington.foldit 0x000987d0 run_library_main(std::__1::basic_string, std::__1::allocator > const&, bool, std::__1::basic_string, std::__1::allocator > const&, int&, int, char**, std::__1::basic_string, std::__1::allocator >&) + 339
41 edu.washington.foldit 0x000984ec main + 347
42 edu.washington.foldit 0x00096165 start + 53

Thread 1:: com.apple.NSEventThread
0 libsystem_kernel.dylib 0xa17e691e mach_msg_trap + 10
1 libsystem_kernel.dylib 0xa17e5e93 mach_msg + 51
2 com.apple.CoreFoundation 0x94263276 __CFRunLoopServiceMachPort + 214
3 com.apple.CoreFoundation 0x942626a8 __CFRunLoopRun + 1576
4 com.apple.CoreFoundation 0x94261e1a CFRunLoopRunSpecific + 506
5 com.apple.CoreFoundation 0x94261c0b CFRunLoopRunInMode + 123
6 com.apple.AppKit 0x920c7177 _NSEventThread + 235
7 libsystem_pthread.dylib 0xa18d2047 _pthread_body + 184
8 libsystem_pthread.dylib 0xa18d1f8f _pthread_start + 243
9 libsystem_pthread.dylib 0xa18d184a thread_start + 34

Thread 2:
0 libsystem_kernel.dylib 0xa17ee346 __psynch_mutexwait + 10
1 libsystem_pthread.dylib 0xa18d24f1 _pthread_mutex_lock_wait + 86
2 libsystem_pthread.dylib 0xa18cfc92 _pthread_mutex_lock_slow + 302
3 libsystem_pthread.dylib 0xa18cfb45 pthread_mutex_lock + 127
4 game_library.dylib 0x03124cc6 boost::unique_lock::lock() + 38
5 game_library.dylib 0x02d2e6b1 interactive::application::appposeview::VoidGeom::VoidThread::operator()() + 65
6 game_library.dylib 0x02f41dc5 interactive::util::Thread::thread_entry_func() + 31
7 game_library.dylib 0x02f41a21 interactive::util::Thread::pthread_startup_helper(void*) + 17
8 libsystem_pthread.dylib 0xa18d2047 _pthread_body + 184
9 libsystem_pthread.dylib 0xa18d1f8f _pthread_start + 243
10 libsystem_pthread.dylib 0xa18d184a thread_start + 34

Thread 3:
0 libsystem_kernel.dylib 0xa17ee346 __psynch_mutexwait + 10
1 libsystem_pthread.dylib 0xa18d24f1 _pthread_mutex_lock_wait + 86
2 libsystem_pthread.dylib 0xa18cfc92 _pthread_mutex_lock_slow + 302
3 libsystem_pthread.dylib 0xa18cfb45 pthread_mutex_lock + 127
4 game_library.dylib 0x03124cc6 boost::unique_lock::lock() + 38
5 game_library.dylib 0x02d215e1 interactive::application::appposeview::HydrophobicComposite::HydroThread::operator()() + 69
6 game_library.dylib 0x02f41dc5 interactive::util::Thread::thread_entry_func() + 31
7 game_library.dylib 0x02f41a21 interactive::util::Thread::pthread_startup_helper(void*) + 17
8 libsystem_pthread.dylib 0xa18d2047 _pthread_body + 184
9 libsystem_pthread.dylib 0xa18d1f8f _pthread_start + 243
10 libsystem_pthread.dylib 0xa18d184a thread_start + 34

Thread 4 Crashed:
0 libsystem_kernel.dylib 0xa17ee496 __pthread_kill + 10
1 libsystem_pthread.dylib 0xa18d4c63 pthread_kill + 90
2 libsystem_c.dylib 0xa174ea34 abort + 141
3 libsystem_malloc.dylib 0xa18502a6 szone_error + 448
4 libsystem_malloc.dylib 0xa185964f free_tiny_botch + 100
5 libsystem_malloc.dylib 0xa18595cc free_tiny + 653
6 libsystem_malloc.dylib 0xa1845c70 szone_free_definite_size + 127
7 libsystem_malloc.dylib 0xa1852d00 default_zone_free_definite_size + 62
8 libsystem_malloc.dylib 0xa184585d free + 391
9 libc++.1.dylib 0xa031b589 std::__1::basic_string, std::__1::allocator >::__grow_by(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long) + 187
10 libc++.1.dylib 0xa031b233 std::__1::basic_string, std::__1::allocator >::push_back(char) + 57
11 game_library.dylib 0x031fe28e std::__1::basic_stringbuf, std::__1::allocator >::overflow(int) + 110
12 game_library.dylib 0x03130a96 std::__1::basic_streambuf >::xsputn(char const*, int) + 86
13 libc++.1.dylib 0xa02f9d0b std::__1::ostreambuf_iterator > std::__1::__pad_and_output >(std::__1::ostreambuf_iterator >, char const*, char const*, char const*, std::__1::ios_base&, char) + 181
14 libc++.1.dylib 0xa02fa013 std::__1::num_put > >::do_put(std::__1::ostreambuf_iterator >, std::__1::ios_base&, char, unsigned long) const + 321
15 game_library.dylib 0x03355ff5 std::__1::basic_ostream >::operator<<(unsigned long) + 261
16 game_library.dylib 0x00e67df0 core::scoring::dssp::StrandPairing::show_internals(std::__1::basic_ostream >&) const + 292
17 game_library.dylib 0x00e6663e core::scoring::dssp::StrandPairing::extend(unsigned long, unsigned long, bool, unsigned long) + 2398
18 game_library.dylib 0x00e634ea core::scoring::dssp::StrandPairingSet::add_pairing(unsigned long, unsigned long, bool, unsigned long) + 74
19 game_library.dylib 0x00e63316 core::scoring::dssp::StrandPairingSet::compute(ObjexxFCL::FArray2 const&, float, core::pose::Pose const&) + 404
20 game_library.dylib 0x00e6339d core::scoring::dssp::StrandPairingSet::StrandPairingSet(ObjexxFCL::FArray2 const&, float, core::pose::Pose const&) + 81
21 game_library.dylib 0x00e5e8e3 core::scoring::dssp::Dssp::compute(core::pose::Pose const&) + 1213
22 game_library.dylib 0x00e5e356 core::scoring::dssp::Dssp::Dssp(core::pose::Pose const&, bool) + 98
23 game_library.dylib 0x00e5f20a core::scoring::dssp::Dssp::Dssp(core::pose::Pose const&, bool) + 22
24 game_library.dylib 0x02d2a8a9 interactive::application::appposeview::ResidueBurialComposite::calculate_residues() + 357
25 game_library.dylib 0x02d2af1d interactive::application::appposeview::ResidueBurialComposite::ResidueBurialThread::operator()() + 145
26 game_library.dylib 0x02f41dc5 interactive::util::Thread::thread_entry_func() + 31
27 game_library.dylib 0x02f41a21 interactive::util::Thread::pthread_startup_helper(void*) + 17
28 libsystem_pthread.dylib 0xa18d2047 _pthread_body + 184
29 libsystem_pthread.dylib 0xa18d1f8f _pthread_start + 243
30 libsystem_pthread.dylib 0xa18d184a thread_start + 34

Thread 5:
0 libsystem_kernel.dylib 0xa17ee6f2 __semwait_signal + 10
1 libsystem_c.dylib 0xa176d3c7 nanosleep$UNIX2003 + 192
2 libsystem_c.dylib 0xa176d2b1 usleep$UNIX2003 + 55
3 game_library.dylib 0x02f41bd1 interactive::util::Thread::sleep(double) + 47
4 game_library.dylib 0x0302e597 standalone::application::StandaloneApplication::autosave_thread_body() + 51
5 game_library.dylib 0x03063f4e boost::detail::function::void_function_obj_invoker0, boost::_bi::list1 > >, void>::invoke(boost::detail::function::function_buffer&) + 32
6 game_library.dylib 0x03063783 boost::function0::operator()() const + 35
7 game_library.dylib 0x02f41c03 interactive::util::Thread::operator()() + 45
8 game_library.dylib 0x02f41dc5 interactive::util::Thread::thread_entry_func() + 31
9 game_library.dylib 0x02f41a21 interactive::util::Thread::pthread_startup_helper(void*) + 17
10 libsystem_pthread.dylib 0xa18d2047 _pthread_body + 184
11 libsystem_pthread.dylib 0xa18d1f8f _pthread_start + 243
12 libsystem_pthread.dylib 0xa18d184a thread_start + 34

Thread 6:
0 libsystem_kernel.dylib 0xa17ee6f2 __semwait_signal + 10
1 libsystem_c.dylib 0xa176d3c7 nanosleep$UNIX2003 + 192
2 libsystem_c.dylib 0xa176d2b1 usleep$UNIX2003 + 55
3 game_library.dylib 0x02f41bd1 interactive::util::Thread::sleep(double) + 47
4 game_library.dylib 0x03233038 game::application::BoincThread::periodically_send_and_check_boinc() + 430
5 game_library.dylib 0x02f41dc5 interactive::util::Thread::thread_entry_func() + 31
6 game_library.dylib 0x02f41a21 interactive::util::Thread::pthread_startup_helper(void*) + 17
7 libsystem_pthread.dylib 0xa18d2047 _pthread_body + 184
8 libsystem_pthread.dylib 0xa18d1f8f _pthread_start + 243
9 libsystem_pthread.dylib 0xa18d184a thread_start + 34

Thread 7:
0 libsystem_kernel.dylib 0xa17ee64a __select + 10
1 game_library.dylib 0x0335ab74 game::util::IRC::run(boost::function) + 456
2 game_library.dylib 0x03282956 game::application::IRCThread::operator()() + 934
3 game_library.dylib 0x02f41dc5 interactive::util::Thread::thread_entry_func() + 31
4 game_library.dylib 0x02f41a21 interactive::util::Thread::pthread_startup_helper(void*) + 17
5 libsystem_pthread.dylib 0xa18d2047 _pthread_body + 184
6 libsystem_pthread.dylib 0xa18d1f8f _pthread_start + 243
7 libsystem_pthread.dylib 0xa18d184a thread_start + 34

Thread 8:
0 libsystem_kernel.dylib 0xa17ee6f2 __semwait_signal + 10
1 libsystem_pthread.dylib 0xa18d6963 pthread_join$UNIX2003 + 394
2 game_library.dylib 0x02f41b89 interactive::util::Thread::join() + 67
3 game_library.dylib 0x02d924c6 interactive::application::shared::ToolApplication::join_tool_thread() + 68
4 game_library.dylib 0x02d83eba interactive::application::shared::ToolActionThreaded::join() + 20
5 game_library.dylib 0x030cbdcc standalone::application::run_action_and_wait(interactive::util::owning_ptr) + 85
6 game_library.dylib 0x030c4838 standalone::application::luaV2_structure_MutateSidechainsSelected(lua_State*) + 244
7 game_library.dylib 0x003112ff luaD_precall + 543
8 game_library.dylib 0x0031d59b luaV_execute + 1819
9 game_library.dylib 0x0031182c luaD_call + 108
10 game_library.dylib 0x0030c9c1 f_call + 33
11 game_library.dylib 0x00310e4b luaD_rawrunprotected + 59
12 game_library.dylib 0x00311b3b luaD_pcall + 75
13 game_library.dylib 0x0030c97d lua_pcall + 253
14 game_library.dylib 0x00321a5a luaB_xpcall + 90
15 game_library.dylib 0x003112ff luaD_precall + 543
16 game_library.dylib 0x0031d59b luaV_execute + 1819
17 game_library.dylib 0x0031182c luaD_call + 108
18 game_library.dylib 0x0030c9c1 f_call + 33
19 game_library.dylib 0x00310e4b luaD_rawrunprotected + 59
20 game_library.dylib 0x00311b3b luaD_pcall + 75
21 game_library.dylib 0x0030c97d lua_pcall + 253
22 game_library.dylib 0x02dd6ce2 interactive::application::shared::lua::LuaScripter::exec_string(std::__1::basic_string, std::__1::allocator > const&, std::__1::basic_string, std::__1::allocator >&) + 82
23 game_library.dylib 0x02dd2f69 interactive::application::shared::lua::LuaExec::on_exec(std::__1::basic_string, std::__1::allocator > const&) + 51
24 game_library.dylib 0x02dd3888 boost::detail::function::void_function_obj_invoker0, std::__1::allocator > const&>, boost::_bi::list2, boost::_bi::value, std::__1::allocator > > > >, void>::invoke(boost::detail::function::function_buffer&) + 38
25 game_library.dylib 0x03063783 boost::function0::operator()() const + 35
26 game_library.dylib 0x02f41c03 interactive::util::Thread::operator()() + 45
27 game_library.dylib 0x02f41dc5 interactive::util::Thread::thread_entry_func() + 31
28 game_library.dylib 0x02f41a21 interactive::util::Thread::pthread_startup_helper(void*) + 17
29 libsystem_pthread.dylib 0xa18d2047 _pthread_body + 184
30 libsystem_pthread.dylib 0xa18d1f8f _pthread_start + 243
31 libsystem_pthread.dylib 0xa18d184a thread_start + 34

Thread 9:
0 libsystem_kernel.dylib 0xa17eecba __workq_kernreturn + 10
1 libsystem_pthread.dylib 0xa18d1d06 _pthread_wqthread + 1210
2 libsystem_pthread.dylib 0xa18d1826 start_wqthread + 34

Thread 10:
0 game_library.dylib 0x00e5ebef core::scoring::dssp::Dssp::compute(core::pose::Pose const&) + 1993
1 game_library.dylib 0x00e5e356 core::scoring::dssp::Dssp::Dssp(core::pose::Pose const&, bool) + 98
2 game_library.dylib 0x00e5f20a core::scoring::dssp::Dssp::Dssp(core::pose::Pose const&, bool) + 22
3 game_library.dylib 0x01f0efc4 protocols::toolbox::task_operations::DsspDesignOperation::apply(core::pose::Pose const&, core::pack::task::PackerTask&) const + 530
4 game_library.dylib 0x017bc71a core::pack::task::TaskFactory::modify_task(core::pose::Pose const&, boost::shared_ptr) const + 82
5 game_library.dylib 0x017bc82c core::pack::task::TaskFactory::create_task_and_apply_taskoperations(core::pose::Pose const&) const + 94
6 game_library.dylib 0x02f69651 interactive::util::create_packer_design_task(core::pose::Pose const&, bool, bool, bool, bool, utility::vector1 > const&, utility::vector1 >, std::__1::allocator > > > const&, boost::shared_ptr) + 52
7 game_library.dylib 0x02dad65a interactive::application::shared::setup_movemap_and_packer_task_cart(core::pose::Pose const&, interactive::util::ExtraPoseInfo const&, interactive::util::ReferencePoseInfo const&, interactive::util::InteractiveCache const&, utility::vector1 > const&, utility::vector1 > const&, boost::shared_ptr, bool, bool, bool, bool, interactive::application::shared::DofsType, bool, bool, bool, boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*) + 2390
8 game_library.dylib 0x02c4d744 interactive::application::actions::cart::PoseLoopThreadActionCart::on_thread_run() + 4356
9 game_library.dylib 0x02d86776 boost::detail::function::void_function_obj_invoker0, boost::_bi::list1 > >, void>::invoke(boost::detail::function::function_buffer&) + 32
10 game_library.dylib 0x03063783 boost::function0::operator()() const + 35
11 game_library.dylib 0x02f41c03 interactive::util::Thread::operator()() + 45
12 game_library.dylib 0x02f41dc5 interactive::util::Thread::thread_entry_func() + 31
13 game_library.dylib 0x02f41a21 interactive::util::Thread::pthread_startup_helper(void*) + 17
14 libsystem_pthread.dylib 0xa18d2047 _pthread_body + 184
15 libsystem_pthread.dylib 0xa18d1f8f _pthread_start + 243
16 libsystem_pthread.dylib 0xa18d184a thread_start + 34

Thread 4 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x00000003 ecx: 0xb0f810ec edx: 0x00000000
edi: 0xb0f84000 esi: 0x00000006 ebp: 0xb0f81118 esp: 0xb0f810ec
ss: 0x00000023 efl: 0x00000292 eip: 0xa17ee496 cs: 0x0000000b
ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f
cr2: 0xa70c4320

Logical CPU: 0
Error Code: 0x00080148
Trap Number: 132

Binary Images:
0x95000 - 0x99ffb +edu.washington.foldit (1.0) /Volumes/VOLUME/Applications/Foldit-11M.app/Contents/MacOS/game_dynamic
0x143000 - 0x17da93 dyld (433.5) <96ACA788-B094-3081-ACE1-7CF125D4C435> /usr/lib/dyld
0x1bc000 - 0x42defff +game_library.dylib (1) <0D47ADC1-8561-3611-A074-8634DD4F70CA> /Volumes/VOLUME/Applications/Foldit-11M.app/Contents/Resources/cmp-binary-8b9c80b8f5f435ee0b0a1650d0a813da/game_library.dylib
0xa076000 - 0xa141ffb com.apple.AMDRadeonX4000GLDriver (1.51.8 - 1.5.1) <3B46A7C8-6E0A-3B1E-97FB-E414A6013DDC> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/AMDRadeonX4000GLDriver
0xadfd000 - 0xaf99ffb GLEngine (14.0.16) /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0xafd8000 - 0xb5aeff7 ATIRadeonX4000SCLib.dylib (1.51.8.1) <8205E7AE-EE30-31C4-B927-631A2367A1B9> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/ATIRadeonX4000SCLib.dylib
0xb61b000 - 0xb647ff7 GLRendererFloat (14.0.16) <93C6497D-C767-3E69-9A28-3EF93C71BD6D> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat
0x90caa000 - 0x90cb0fff com.apple.agl (3.3.1 - AGL-3.3.1) <43F67CC2-5D4B-38D9-BF61-890F17871CF4> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
0x90f00000 - 0x90f00fff com.apple.Accelerate (1.11 - Accelerate 1.11) <07DD68BE-0B1D-36F1-8638-9A9C9BEF5FB0> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x90f01000 - 0x90f18ff3 libCGInterfaces.dylib (331.5) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/Libraries/libCGInterfaces.dylib
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0x9cad6000 - 0x9cbf5ff3 com.apple.desktopservices (1.11.5 - 1.11.5) /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
0x9cdff000 - 0x9d230ff3 com.apple.vision.FaceCore (3.3.2 - 3.3.2) <798121FB-1A1D-3629-A0D4-D4938D4AA2AF> /System/Library/PrivateFrameworks/FaceCore.framework/Versions/A/FaceCore
0x9d5ad000 - 0x9d5adfff libmetal_timestamp.dylib (600.0.49.9) /System/Library/PrivateFrameworks/GPUCompiler.framework/libmetal_timestamp.dylib
0x9d5b9000 - 0x9d5c3ffb libGPUSupportMercury.dylib (14.0.16) /System/Library/PrivateFrameworks/GPUSupport.framework/Versions/A/Libraries/libGPUSupportMercury.dylib
0x9d848000 - 0x9d863ffb com.apple.GenerationalStorage (2.0 - 267.1) /System/Library/PrivateFrameworks/GenerationalStorage.framework/Versions/A/GenerationalStorage
0x9df03000 - 0x9df78ff3 com.apple.Heimdal (4.0 - 2.0) /System/Library/PrivateFrameworks/Heimdal.framework/Versions/A/Heimdal
0x9e118000 - 0x9e11efff com.apple.IOAccelerator (311.16.2 - 311.16.2) <82758CF5-F30C-32CC-9F53-33992647C827> /System/Library/PrivateFrameworks/IOAccelerator.framework/Versions/A/IOAccelerator
0x9e11f000 - 0x9e145ffb com.apple.IconServices (74.4 - 74.4) <97583C5E-4B3F-3918-96EE-C1159B32D071> /System/Library/PrivateFrameworks/IconServices.framework/Versions/A/IconServices
0x9e187000 - 0x9e345ff7 com.apple.LanguageModeling (1.0 - 123.2.5) /System/Library/PrivateFrameworks/LanguageModeling.framework/Versions/A/LanguageModeling
0x9e5c6000 - 0x9e5eeffb com.apple.MultitouchSupport.framework (368.16 - 368.16) /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/MultitouchSupport
0x9e5ef000 - 0x9e5f9fff com.apple.NetAuth (6.2 - 6.2) <7FE6A51E-B502-37EA-ABD6-297A5C66DAA7> /System/Library/PrivateFrameworks/NetAuth.framework/Versions/A/NetAuth
0x9e719000 - 0x9e756ff7 com.apple.PerformanceAnalysis (1.148.3 - 148.3) <62C09B8B-3BD2-3EDF-8D8A-20F5DDA3F985> /System/Library/PrivateFrameworks/PerformanceAnalysis.framework/Versions/A/PerformanceAnalysis
0x9e7e1000 - 0x9e7faff3 com.apple.ProtocolBuffer (1 - 249.1) <9F888605-F294-30D5-B4E9-5E284DD5FB61> /System/Library/PrivateFrameworks/ProtocolBuffer.framework/Versions/A/ProtocolBuffer
0x9e80b000 - 0x9e82effb com.apple.RemoteViewServices (2.0 - 124) /System/Library/PrivateFrameworks/RemoteViewServices.framework/Versions/A/RemoteViewServices
0x9e858000 - 0x9e85bfff com.apple.SecCodeWrapper (4.0 - 307.50.21) /System/Library/PrivateFrameworks/SecCodeWrapper.framework/Versions/A/SecCodeWrapper
0x9e861000 - 0x9e88eff3 com.apple.Sharing (696.2.67 - 696.2.67) /System/Library/PrivateFrameworks/Sharing.framework/Versions/A/Sharing
0x9e8ae000 - 0x9e929ff7 com.apple.SkyLight (1.600.0 - 170.3) <63ABAD70-8649-3BB0-8AF3-07F9197D4C0C> /System/Library/PrivateFrameworks/SkyLight.framework/Versions/A/SkyLight
0x9e92a000 - 0x9e937ff3 com.apple.SpeechRecognitionCore (3.3.2 - 3.3.2) <01C8A0BE-FF1E-3000-AF50-2D9D44C8FAAB> /System/Library/PrivateFrameworks/SpeechRecognitionCore.framework/Versions/A/SpeechRecognitionCore
0x9ec29000 - 0x9ec96fff com.apple.Symbolication (62048.1) /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolication
0x9ecc4000 - 0x9eccafff com.apple.TCC (1.0 - 1) <7D0D74D0-EDB3-3821-A883-3007AA98C74A> /System/Library/PrivateFrameworks/TCC.framework/Versions/A/TCC
0x9eccb000 - 0x9ece2ff3 com.apple.TextureIO (2.8 - 2.8) /System/Library/PrivateFrameworks/TextureIO.framework/Versions/A/TextureIO
0x9ece3000 - 0x9ece4fff com.apple.TrustEvaluationAgent (2.0 - 28.50.1) /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/TrustEvaluationAgent
0x9ece5000 - 0x9ee57fff com.apple.UIFoundation (1.0 - 490.7) <1823A486-DE5F-3BB9-8ABE-42BC116A4301> /System/Library/PrivateFrameworks/UIFoundation.framework/Versions/A/UIFoundation
0x9f134000 - 0x9f1eefff com.apple.ViewBridge (283 - 283) <86746E52-B456-3E97-ADAC-EA35746A4119> /System/Library/PrivateFrameworks/ViewBridge.framework/Versions/A/ViewBridge
0x9f252000 - 0x9f258fff com.apple.XPCService (2.0 - 1) <189D392A-2780-30E9-B5AC-E60C36B57CA2> /System/Library/PrivateFrameworks/XPCService.framework/Versions/A/XPCService
0x9f2dd000 - 0x9f2dffff com.apple.loginsupport (1.0 - 1) <8CE2E4E1-B94B-3D79-8AF3-9BB672CDCB8F> /System/Library/PrivateFrameworks/login.framework/Versions/A/Frameworks/loginsupport.framework/Versions/A/loginsupport
0x9fe30000 - 0x9fe4bffb libCRFSuite.dylib (34) <5BAC9EFA-7D2F-3D27-B9CE-A4B2D67C2D61> /usr/lib/libCRFSuite.dylib
0x9fe4c000 - 0x9fe55ff7 libChineseTokenizer.dylib (21) <86CAA68B-DE35-3043-8A06-07BDB30DD2EE> /usr/lib/libChineseTokenizer.dylib
0x9fef4000 - 0x9fef5fff libDiagnosticMessagesClient.dylib (102) <8A7663AE-3DF2-3C59-AA9E-60C64662B502> /usr/lib/libDiagnosticMessagesClient.dylib
0x9fef6000 - 0xa0127ffb libFosl_dynamic.dylib (16.39) <432336BE-6E32-3059-94A3-32624E25EA3B> /usr/lib/libFosl_dynamic.dylib
0xa0137000 - 0xa013efff libMatch.1.dylib (27) <9239CA29-9B0D-3109-BAA3-52D06230874F> /usr/lib/libMatch.1.dylib
0xa013f000 - 0xa013ffff libOpenScriptingUtil.dylib (172.1) <83C0DF82-9F43-3775-ABF9-A04BF3CECE59> /usr/lib/libOpenScriptingUtil.dylib
0xa0140000 - 0xa0144ff7 libScreenReader.dylib (477.40.6) <455F97A5-624F-3B50-9267-7A19C353DD2E> /usr/lib/libScreenReader.dylib
0xa0145000 - 0xa0146fff libSystem.B.dylib (1238.60.2) <8DF17DE4-662F-3D0C-83A0-6A158CFA74B3> /usr/lib/libSystem.B.dylib
0xa0147000 - 0xa0173ff7 libarchive.2.dylib (41.70.2) /usr/lib/libarchive.2.dylib
0xa0174000 - 0xa02b8ff3 libate.dylib (1.12.13) /usr/lib/libate.dylib
0xa02bc000 - 0xa02bcff3 libauto.dylib (187) /usr/lib/libauto.dylib
0xa02bd000 - 0xa02cdfff libbsm.0.dylib (34) <6B938CF1-9249-3466-8A0C-477718FD2C7B> /usr/lib/libbsm.0.dylib
0xa02ce000 - 0xa02dbff7 libbz2.1.0.dylib (38) <5BA818A7-747A-38AF-97A5-06FD557B1B7B> /usr/lib/libbz2.1.0.dylib
0xa02dc000 - 0xa0332fff libc++.1.dylib (307.5) /usr/lib/libc++.1.dylib
0xa0333000 - 0xa0356ff3 libc++abi.dylib (307.4) <60A42FB5-F12C-3374-9136-2653C23876D0> /usr/lib/libc++abi.dylib
0xa0357000 - 0xa0368ff7 libcmph.dylib (6) <04896475-3BC1-30FC-B34B-F091AF65E1CD> /usr/lib/libcmph.dylib
0xa0369000 - 0xa037cff7 libcompression.dylib (39) <29DB1BE4-E517-3317-BF40-76C4C3754B9A> /usr/lib/libcompression.dylib
0xa037d000 - 0xa037dfff libcoretls.dylib (121.50.4) <03981616-D8D7-3A03-BA50-6F7F6682040D> /usr/lib/libcoretls.dylib
0xa037e000 - 0xa037ffff libcoretls_cfhelpers.dylib (121.50.4) <5030E367-A1BA-3EE7-A0AA-DF91C6DFEFAC> /usr/lib/libcoretls_cfhelpers.dylib
0xa0422000 - 0xa0511fff libcrypto.0.9.8.dylib (64.50.7) <409F20E4-9E5E-3C1F-9204-89B5FCDC089C> /usr/lib/libcrypto.0.9.8.dylib
0xa06c3000 - 0xa0718fff libcups.2.dylib (450) /usr/lib/libcups.2.dylib
0xa0788000 - 0xa0788fff libenergytrace.dylib (15) <0A18EAA7-EF49-312B-82A2-31A2A7C93860> /usr/lib/libenergytrace.dylib
0xa0797000 - 0xa079bfff libheimdal-asn1.dylib (498.50.9) <9277C368-56E9-33B7-97C6-D3F1F8EC9024> /usr/lib/libheimdal-asn1.dylib
0xa079c000 - 0xa088cff3 libiconv.2.dylib (50) <34E6F33E-A727-3A53-8661-3F6380019B65> /usr/lib/libiconv.2.dylib
0xa088d000 - 0xa0aaaff7 libicucore.A.dylib (57167.0.1) /usr/lib/libicucore.A.dylib
0xa0ab0000 - 0xa0ab1fff liblangid.dylib (126) <34E46B19-A065-3BBC-BBC0-2BE5E313D444> /usr/lib/liblangid.dylib
0xa0ab2000 - 0xa0acbff7 liblzma.5.dylib (10) /usr/lib/liblzma.5.dylib
0xa0acc000 - 0xa0ae1ff3 libmarisa.dylib (5) <8D7F217C-A53D-39A6-A13B-00B901EA1E22> /usr/lib/libmarisa.dylib
0xa0ae2000 - 0xa0d94ffb libmecabra.dylib (744.8) /usr/lib/libmecabra.dylib
0xa0dc5000 - 0xa0e3efff libnetwork.dylib (856.60.1) /usr/lib/libnetwork.dylib
0xa0e3f000 - 0xa1203d83 libobjc.A.dylib (709.1) /usr/lib/libobjc.A.dylib
0xa1205000 - 0xa1208fff libpam.2.dylib (21.30.1) /usr/lib/libpam.2.dylib
0xa1209000 - 0xa1238fff libpcap.A.dylib (67.60.2) <010B200B-ABD6-3F1F-8C38-601EA8B3A4BD> /usr/lib/libpcap.A.dylib
0xa1239000 - 0xa1255ffb libresolv.9.dylib (64) /usr/lib/libresolv.9.dylib
0xa1256000 - 0xa128dfff libsandbox.1.dylib (592.70.2) <5F869803-2DB5-3D00-9554-87422D79575E> /usr/lib/libsandbox.1.dylib
0xa12a0000 - 0xa13e9ff3 libsqlite3.dylib (254.8) /usr/lib/libsqlite3.dylib
0xa14cc000 - 0xa14daff7 libxar.1.dylib (357) <5360083D-A282-340D-9D38-78CE4353DE1E> /usr/lib/libxar.1.dylib
0xa14db000 - 0xa15bfff7 libxml2.2.dylib (30.18) <4512FD3B-6BE2-3126-B429-C9D3E3FCD0F2> /usr/lib/libxml2.2.dylib
0xa15c0000 - 0xa15e8ff3 libxslt.1.dylib (15.9.1) /usr/lib/libxslt.1.dylib
0xa15e9000 - 0xa15f7ff7 libz.1.dylib (67) <6545D126-B808-3930-9225-547325D7158E> /usr/lib/libz.1.dylib
0xa1606000 - 0xa160afff libcache.dylib (79) <9F30A683-710A-3C8D-A2FB-2257836ECCED> /usr/lib/system/libcache.dylib
0xa160b000 - 0xa1615fff libcommonCrypto.dylib (60092.50.5) <8442530A-11E0-3F98-8F7F-502DA217D592> /usr/lib/system/libcommonCrypto.dylib
0xa1616000 - 0xa161bff3 libcompiler_rt.dylib (62) <5D58992A-65F7-3045-91CB-47D044702A95> /usr/lib/system/libcompiler_rt.dylib
0xa161c000 - 0xa1624ff7 libcopyfile.dylib (138) /usr/lib/system/libcopyfile.dylib
0xa1625000 - 0xa168bffb libcorecrypto.dylib (442.50.19) /usr/lib/system/libcorecrypto.dylib
0xa168c000 - 0xa16b9ff3 libdispatch.dylib (703.50.37) /usr/lib/system/libdispatch.dylib
0xa16ba000 - 0xa16bfff7 libdyld.dylib (433.5) /usr/lib/system/libdyld.dylib
0xa16c0000 - 0xa16c0fff libkeymgr.dylib (28) <6629C3DA-A8E6-3FD6-A760-63283F62086A> /usr/lib/system/libkeymgr.dylib
0xa16c1000 - 0xa16cdff7 libkxld.dylib (3789.72.11) /usr/lib/system/libkxld.dylib
0xa16ce000 - 0xa16cefff liblaunch.dylib (972.70.1) <08D60F8D-0359-33C8-A6DA-CA1FD385D6E9> /usr/lib/system/liblaunch.dylib
0xa16cf000 - 0xa16d5ff7 libmacho.dylib (898) <9E1BA433-73C1-3388-B2C7-87E5216A9044> /usr/lib/system/libmacho.dylib
0xa16d6000 - 0xa16d8fff libquarantine.dylib (85.50.1) <07DDD214-4E3C-3F6A-96F2-24A4E59584B8> /usr/lib/system/libquarantine.dylib
0xa16d9000 - 0xa16dafff libremovefile.dylib (45) /usr/lib/system/libremovefile.dylib
0xa16db000 - 0xa16f2ff7 libsystem_asl.dylib (349.50.5) <5F395C00-0DC3-3662-A91E-3E39432EED72> /usr/lib/system/libsystem_asl.dylib
0xa16f3000 - 0xa16f3fff libsystem_blocks.dylib (67) /usr/lib/system/libsystem_blocks.dylib
0xa16f4000 - 0xa1782ff3 libsystem_c.dylib (1158.50.2) <07F8DD95-5E2F-3D72-9E6A-0E78F9574FA6> /usr/lib/system/libsystem_c.dylib
0xa1783000 - 0xa1786fff libsystem_configuration.dylib (888.60.2) <3DE7BA55-3976-3D2B-86A0-AFEE45B4F1C2> /usr/lib/system/libsystem_configuration.dylib
0xa1787000 - 0xa178afff libsystem_coreservices.dylib (41.4) /usr/lib/system/libsystem_coreservices.dylib
0xa178b000 - 0xa17a3ffb libsystem_coretls.dylib (121.50.4) /usr/lib/system/libsystem_coretls.dylib
0xa17a4000 - 0xa17aaffb libsystem_dnssd.dylib (765.50.9) /usr/lib/system/libsystem_dnssd.dylib
0xa17ab000 - 0xa17d2ff7 libsystem_info.dylib (503.50.4) <10952DC1-D6BB-3658-9C43-54AB68B2017E> /usr/lib/system/libsystem_info.dylib
0xa17d3000 - 0xa17f4ff3 libsystem_kernel.dylib (3789.72.11) /usr/lib/system/libsystem_kernel.dylib
0xa17f5000 - 0xa1841ffb libsystem_m.dylib (3121.6) /usr/lib/system/libsystem_m.dylib
0xa1842000 - 0xa185cfff libsystem_malloc.dylib (116.50.8) /usr/lib/system/libsystem_malloc.dylib
0xa185d000 - 0xa18b3ffb libsystem_network.dylib (856.60.1) <814835EE-F034-37D2-8FCC-217A8A3C4374> /usr/lib/system/libsystem_network.dylib
0xa18b4000 - 0xa18bdfff libsystem_networkextension.dylib (563.60.2) /usr/lib/system/libsystem_networkextension.dylib
0xa18be000 - 0xa18c6ffb libsystem_notify.dylib (165.20.1) <7F46FB6C-0826-3506-83A8-7FC3B1518CC0> /usr/lib/system/libsystem_notify.dylib
0xa18c7000 - 0xa18cdfeb libsystem_platform.dylib (126.50.8) <7557B268-BE31-3AB4-86B6-9A5BCEF46A71> /usr/lib/system/libsystem_platform.dylib
0xa18ce000 - 0xa18d7ffb libsystem_pthread.dylib (218.60.3) /usr/lib/system/libsystem_pthread.dylib
0xa18d8000 - 0xa18dbffb libsystem_sandbox.dylib (592.70.2) <90EE8E6D-6BCA-329A-AB95-000F9572FE25> /usr/lib/system/libsystem_sandbox.dylib
0xa18dc000 - 0xa18defff libsystem_secinit.dylib (24.50.4) /usr/lib/system/libsystem_secinit.dylib
0xa18df000 - 0xa18e6ff7 libsystem_symptoms.dylib (532.50.47) /usr/lib/system/libsystem_symptoms.dylib
0xa18e7000 - 0xa18f9ffb libsystem_trace.dylib (518.70.1) /usr/lib/system/libsystem_trace.dylib
0xa18fa000 - 0xa1900ffb libunwind.dylib (35.3) /usr/lib/system/libunwind.dylib
0xa1901000 - 0xa1927fff libxpc.dylib (972.70.1) <8B64808C-F5E4-36DA-87EF-106FD65A9481> /usr/lib/system/libxpc.dylib

External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 51
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 29292
thread_create: 0
thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=319.9M resident=0K(0%) swapped_out_or_unallocated=319.9M(100%)
Writable regions: Total=672.2M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=672.2M(100%)

VIRTUAL REGION
REGION TYPE SIZE COUNT (non-coalesced)
=========== ======= =======
Accelerate framework 128K 2
Activity Tracing 256K 2
CG backing stores 9.8M 4
CG image 84K 9
CoreAnimation 104K 14
CoreUI image data 704K 9
CoreUI image file 184K 5
Kernel Alloc Once 8K 2
MALLOC 610.4M 112
MALLOC guard page 48K 11
Memory Tag 242 12K 2
OpenGL GLSL 128K 3
Stack 19.1M 15
Stack (reserved) 8192K 2 reserved VM address space (unallocated)
Stack Guard 48.0M 12
VM_ALLOCATE 4988K 37
__DATA 12.9M 215
__GLSLBUILTINS 2588K 2
__IMAGE 528K 2
__LINKEDIT 121.9M 9
__OBJC 2908K 78
__TEXT 198.0M 221
__UNICODE 556K 2
mapped file 225.2M 157
shared memory 16.4M 12
=========== ======= =======
TOTAL 1.3G 914
TOTAL, minus reserved VM space 1.2G 914

Model: iMac17,1, BootROM IM171.0110.B00, 4 processors, Intel Core i7, 4 GHz, 32 GB, SMC 2.34f2
Graphics: AMD Radeon R9 M395X, AMD Radeon R9 M395X, PCIe, 4096 MB
Memory Module: BANK 0/DIMM0, 8 GB, DDR3, 1867 MHz, 0x859B, 0x43543130323436344246313836442E4D3136
Memory Module: BANK 0/DIMM1, 8 GB, DDR3, 1867 MHz, 0x859B, 0x43543130323436344246313836442E4D3136
Memory Module: BANK 1/DIMM0, 8 GB, DDR3, 1867 MHz, 0x859B, 0x43543130323436344246313836442E4D3136
Memory Module: BANK 1/DIMM1, 8 GB, DDR3, 1867 MHz, 0x859B, 0x43543130323436344246313836442E4D3136
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x14A), Broadcom BCM43xx 1.0 (7.21.171.133.1a2)
Bluetooth: Version 5.0.5f1, 3 services, 27 devices, 1 incoming serial ports
Network Service: Ethernet, Ethernet, en0
Network Service: Wi-Fi, AirPort, en1
PCI Card: pci1b21,612, AHCI Controller, Thunderbolt@193,0,0
Serial ATA Device: APPLE HDD ST3000DM001, 3 TB
Serial ATA Device: APPLE SSD SM0128G, 121.33 GB
Serial ATA Device: ST3000DM001-1ER166, 3 TB
USB Device: USB 3.0 Bus
USB Device: BUP RD
USB Device: Bluetooth USB Host Controller
USB Device: FaceTime HD Camera (Built-in)
USB Device: MX470 series
USB Device: Keyboard Hub
USB Device: Apple Keyboard
Thunderbolt Bus: iMac, Apple Inc., 28.1
Thunderbolt Device: d2 TBT2 USB3, LaCie, 1, 24.3

(Fri, 01/19/2018 - 12:12  |  13 comments)


Joined: 03/05/2015
Groups: Gargleblasters

ALSO... am trying BandFuze just in case it works (don't actually recall trying it on 1470, as it was crashing in previous update). Will report.

Joined: 03/05/2015
Groups: Gargleblasters

....and so far (just minutes in) BandFuze seems to be working without a crash. Seems more random than I thought as to which script crashes. BUT... also seems that when BandFuze doesn't crash, Chaos Wiggle does. If that is of any help at all. (will update if things change with BF in this run)

Joined: 03/05/2015
Groups: Gargleblasters

Monomer 1479 crashing (first new monomer with all but ideal loop filter) using script with mutate (AFK(BounceWiggle).
This is second most common crash for monomers.
log files attached.

Joined: 03/05/2015
Groups: Gargleblasters

1479 Second crash (most common) ... Log attached.

Joined: 03/05/2015
Groups: Gargleblasters

Running BandFuze without mutate option right now to see if it makes any difference. Will also run a client with Chaos Wiggle with no mutate and try any other recipes where I can turn off mutate to see if it's a crash-inducer.

Joined: 03/05/2015
Groups: Gargleblasters

One other thing is happening with 1479... if I load a quick save it crashes. No script log for the crash but I do have the last log.txt as it crashed....

Joined: 03/05/2015
Groups: Gargleblasters

Yesterday's test with BandFuze without mutate never crashed.
Yesterday's test with Chaos Wiggle without mutate crashed (but I don't know that the no mutate option "stuck")
Apparently just crashed on micro idealize phase.
pointer being freed was not allocated

Logs attached.

Joined: 03/05/2015
Groups: Gargleblasters

system data for dev info:
Model Name: iMac
Model Identifier: iMac17,1
Processor Name: Intel Core i7
Processor Speed: 4 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 8 MB
Memory: 32 GB
Boot ROM Version: IM171.0110.B00
SMC Version (system): 2.34f2

System Version: macOS 10.12.6 (16G1114)
Kernel Version: Darwin 16.7.0
Boot Volume: MacintoshSSD
Boot Mode: Normal
Secure Virtual Memory: Enabled
System Integrity Protection: Enabled
Time since boot: 3 days 9:38

Running current updates of Main and Devprev clients

Crash frequency "feels" like August 2016 to March (?) 2017 when clients were virtually crashing on the majority of scripts being run.
Seems related to mutate (as more frequent crashes on scripts using mutate)
Most frequent crashes are "double free" ... "Unallocated memory" ... "pointer being freed not allocated"
Which on a layman's search seems to point to software issues with memory handling.

Joined: 03/05/2015
Groups: Gargleblasters

Not to forget "Segmentation fault"

Joined: 03/05/2015
Groups: Gargleblasters

Both clients crashed yesterday running Chaos Wiggle test (no log, drat) with "use mutate" unchecked (still think that the CW function might mutate but unsure, didn't watch it.)
But last night, one of the clients crashed using Banded Worm Pairs which doesn't mutate.
That crashlog (mac version) attached.

The other symptom for this puzzle is that the game play runs much more slowly than previous - another "old" symptom from the 2016-2017 "bad season"... making play tedious and crashes frequent and the monomers nearly unplayable.

I will say that tweaks to the game around March-to-May 2017 improved things greatly but the three crashes - Segmentation Fault, Double Free, and Pointer being freed not allocated - persisted, if much less often.

The slip in my player rank from that period to now clearly shows the effects of the crashing - I cannot use many of the scripts that other players can use to improve their folds so while it may be good for my handholding practice it's like, man, a real bummer.

Joined: 03/05/2015
Groups: Gargleblasters

(player rank for the monomer puzzles, that is)... it should show a steep drop-off somewhere a few monomer puzzles before the crop of "primitives" and continuing with 1479). I hope that this can point to the culprit(s) that are causing those three (or more) types of crashes and why most recipes don't like these puzzles at least on Mac right now. Don't mind making things break on purpose if it can fix something.

Joined: 03/05/2015
Groups: Gargleblasters

Okay well a glance at my monomer results over time doesn't show that much of a drop-off but they are at least 4x harder to get to score well so they SEEM like they are doing worse. :-)

The current 1479 puzzle clients are even harder as they run about half the speed and spend more time crashed (overnight) so much more handwork involved. Can't depend on any of the scripts i typically set to stay on overnight staying stable. (I run multiple clients and it seems to be across devprev and main clients, no noticeable difference in crash frequency ... They crash every day, often multiple times. Only thing I've been able to use that "works" and can be used overnight is band fuze without mutate (which somewhat hobbles its effectiveness, mutate improves score quite a lot in bandfuze.)\

Going to try the TvDL DremixW to see if it also crashes (as I haven't tried it because it too was crashing) and see what that does today for "end game."

Joined: 03/05/2015
Groups: Gargleblasters

Also FYI overnight Banded Worm Pairs Infinite Filters 1.2 did not crash on the monomer, but Banded Worm Pairs (not infinite) did on the other client

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Microsoft, Adobe, RosettaCommons