New client appears to have a Handle Leak

Case number:671071-2004487
Topic:Game: Other
Opened by:Susume
Opened on:Wednesday, November 22, 2017 - 01:02
Last modified:Wednesday, November 22, 2017 - 01:07

Since taking the new devprev a few days ago, I have noticed game clients growing very sluggish after they have been running for 12 or more hours. I also notice an increasing number of open handles associated with each client as time goes by. Every time a script calls a foldit tool (wiggle, shake, rebuild) it appears the handle count goes up by one. These handles are not given back after the script is terminated. A new client has about 470 handles; the one I am looking at now that has been running for six hours has 22,000 handles.

There was an apparent handle leak a year or so ago, no idea if it is related:

(Wed, 11/22/2017 - 01:02  |  1 comment)

Susume's picture
User offline. Last seen 19 hours 23 min ago. Offline
Joined: 10/02/2011
Topic: General » Game: Other
Type: Suggestion » Bug

Bleh, can't remember to set the category/type.


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
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