Developer Preview Release Soon

Hey everyone, we have a small update coming out soon with some features and fixes. Here's the full list:

Intro Puzzles:
* Added a series of intro puzzles for the Blueprint Tool and Conditions.

Drug Design:
* Various fixes to the drug design code, including ensuring that these tools are properly disabled on non-drug design puzzles.

(Wed, 09/13/2017 - 23:15  |  1 comment)

San Francisco

We are also looking for Foldit players who will be in San Francisco around mid-October. If you will be in the area and would like to find out more, please send a PM to Seth Cooper.

(Wed, 09/13/2017 - 14:20  |  0 comments)

New Category: Experimental!

Hey everyone,

We've just created a new puzzle category - the Experimental category.

We're trying out this category as a way to introduce new puzzle types that aren't necessarily fit for prime time quite yet. If a puzzle is out of devprev testing, but we're still in a state of heavy refinement, we've added the Experimental category to keep it segregated from the normal puzzles.

This is useful because, if there are issues with the puzzle, they wont affect your Overall or other category scores. It also gives credit to players who are adapting to the new rulesets the fastest!

(Fri, 09/08/2017 - 20:34  |  3 comments)

New Paper out of the Baker Lab

Recently, a group from the Baker lab published a paper in Science describing a high-throughput way to test lots of protein designs at once. That paper is now available, but only though a specific link on the Baker lab website. To view the paper, head to the Baker lab site and click on second item listed (Global analysis of protein folding using massively parallel design, synthesis, and testing).

(Fri, 09/01/2017 - 21:53  |  2 comments)

Puzzle 1420 Deadline Extended

Due to recent instabilities in the scoring system, the expiration date of Puzzle 1420 has been pushed back 24 hours, to August 30 at 23:00 UTC. We expect the current scoreboard issues to be resolved later today.

(Tue, 08/29/2017 - 20:18  |  3 comments)

New York City

We are looking for Foldit players who are in the New York City area for a possible upcoming event! If you are in the area and would like to find out more, please send a PM to Seth Cooper.

(Mon, 08/28/2017 - 13:27  |  0 comments)

Welcome to our new Mods!

Hey, everyone! After discussion with the current mods and the Foldit admin team, we’d officially like to welcome actiasluna, LociOiling, and tokens to the moderator team. Our sincerest thanks to the three of you, and as always, to all Foldit players for everything you do!

(Wed, 08/23/2017 - 22:27  |  1 comment)

Foldit multitouch study

Are you interested in trying out Foldit on a large multitouch screen? If you are in the Boston area and can come to Northeastern's campus, consider participating in our study! To sign up, visit this Google Form. If you have questions, email seth.cooper.study@gmail.com.

(Fri, 08/18/2017 - 13:57  |  0 comments)

Foldit at RosettaCON

Foldit will have a continued presence at RosettaCON next week. RosettaCON is an "annual conference […] where Rosetta Commons member laboratories share the latest experimental and computational research breakthroughs in protein and macromolecular engineering and structure prediction." [source]

(Fri, 08/04/2017 - 22:29  |  2 comments)

New Release!

Hey everyone,

We've just pushed an update with a new type of puzzle. Notes below!

General
* New puzzle type: Sketchbook Puzzles (name pending). These puzzles are intended to focus your folding on the early-game. Upon starting or resetting the puzzle, you'll get a budget of some number of moves. Your current fold is completed when you run out of moves. Then it's time to move on and try something else!

(Tue, 08/01/2017 - 18:55  |  4 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons