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Vote#TitleStatusTypeSubmitterRepliesLast updatedsort icon
3
500-0Please implement the Nelder-Mead Simplex Direct Search Method in FolditOpenSuggestion710/04 11:48, jeff101
5
500-0Suggestions for "Open/Share Solutions" menuOpenSuggestion1209/30 10:49, Formula350
4
500-0Let band.Add work even if all origin, +x, and y atoms are on the same protein segmentOpenSuggestion409/07 07:00, jeff101
4
500-0LUA commands to report scores from filtersClosedSuggestion109/02 05:51, Bruno Ke...
3
500-0Add Building Blocks to Blueprint Tool for loops turning 90 or 120 degreesOpenSuggestion306/15 15:47, jeff101
1
800-0Use more contrast or ALL-CAPS for the selected Wiggle Power buttonOpenSuggestion505/24 06:58, HuubR
1
500-0Calculating Non-Ideal Loops Penalty:OpenSuggestion1004/26 19:07, joshmiller
2
400-0Proline Hydrogen Atom NumbersOpenBug704/17 08:41, rmoretti
4
600-0Are there non-English translations of Foldit's Community Rules?OpenQuestion404/05 20:13, agcohn821
4
800-0Allow more control of Foldit's fonts and their sizesOpenSuggestion203/15 07:37, agcohn821
3
800-0Split display to show protein from more than one directionOpenSuggestion1302/18 21:13, agcohn821
2
100-0Designing Proteins With Sequences Like Text Messages:OpenSuggestion502/09 13:17, jeff101
2
500-0Which atoms does Wiggle Backbone move?OpenQuestion502/09 11:44, bkoep
2
500-0Let users control if the Building Blocks panel appears whenever the Blueprint Tool is openedOpenSuggestion001/09 05:37, jeff101
2
500-0Move the Mutate Button in the Selection InterfaceOpenSuggestion001/08 12:21, jeff101
2
500-0Does Mutate always give the same rotamers?OpenQuestion101/07 09:08, bkoep
2
500-0Let Mutate preserve bands to conserved atomsOpenSuggestion001/05 17:01, jeff101
1
500-0Make Tools to Assign, Idealize, & Identify the Poly-Proline Secondary Structure in Puzzles:OpenSuggestion212/29 13:44, frood66
2
100-0Some of my clients can't revisit puzzle 1770:OpenQuestion112/18 17:35, jeff101
7
500-0One-directional bands (like bumpers) for Contact Map puzzlesOpenSuggestion1008/07 10:28, jeff101
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
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