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New Survey: Game Feedback

Hey Folders,
Please help us make the game better by filling out a short 15 minute survey. We want to know about your experiences with the game and how we can make it better. Thanks! https://fold.it/portal/survey2019

(Thu, 02/14/2019 - 18:20  |  2 comments)

Paper Authorship: Calling all protein designers!

We are preparing a research paper about protein design in Foldit, and we want to include you! Over the past 6 years, Foldit players have designed a number of impressive proteins from scratch, and in the process have revealed some important discoveries about protein design. We are writing up these results in a formal paper to share with the rest of the scientific community.

None of this would have been possible without Foldit players, and we want to make sure everyone is represented fairly! Any Foldit player who has participated in a protein design puzzle can choose to be included among the authors of the paper. If you have played a protein design puzzle in the last 6 years, please fill out this form to tell us how you would like to be included:

Authorship Form for Foldit Protein Design

The form includes some optional questions about gameplay strategy and basic demographic information. This has been requested by other researchers, who want to know more about the perspective of Foldit players. Please consider answering these questions to tell us more about your experience playing Foldit.

Edit: Next week we will send a confirmation email to all users who fill out the form. The confirmation email will include a draft of the paper for you to review.

(Tue, 12/11/2018 - 23:47  |  12 comments)

New Release - 'Pick Sidechain' tool!

Hey everyone,

We've just put out a new release with an exciting new feature - The 'Pick Sidechain' tool!

This tool lets you preview and pick sidechains in a what-you-see-is-what-you-get interface. For more information, read the blogpost here.

Be sure to check it out!

Also included in the update:

General:
* New feature - the 'pick sidechain' tool.
* Added additional logging to track down Windows errors.
* Added an option to appear invisible in IRC by default.

Bug Fixes:
* Better handling of molecules in small molecule design puzzles, leading to fewer crashes and fewer unwarranted "Modification is not chemically feasible!" messages.
* General crash fixes.
* Fix crash with disulfides.

(Fri, 12/07/2018 - 01:27  |  5 comments)

Developer Preview Release Soon

Hey everyone,

We're about to put out a new release to the developer preview soon with an exciting new feature - The 'Pick Sidechain' tool!

This tool lets you preview and pick sidechains in a what-you-see-is-what-you-get interface. For more information, read the blogpost here.

The full release notes below:

General:
* New feature - the pick sidechain tool.
* Added additional logging to track down Windows errors.
* Added an option to appear invisible in IRC by default.

Bug Fixes:
* Better handling of molecules in small molecule design puzzles, leading to fewer crashes and fewer unwarranted "Modification is not chemically feasible!" messages.
* General crash fixes.
* Fix crash with disulfides.

(Tue, 12/04/2018 - 02:14  |  2 comments)

New Release!

Hey everyone,

We've just released an update with several bug fixes:

Bug fixes:
* Several fixes for symmetry to improve performance.
* Fix for crash on fail to join chat.
* Performance fix for some filters.
* Fixed a crash with lua scripting being run on certain filters

As always, a big thanks to our devprev players for helping to test the release!

(Thu, 11/15/2018 - 19:49  |  0 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons