Show a map scale on game display?

Started by BootsMcGraw

BootsMcGraw Lv 1

It might be helpful to show a map scale on the screen that shows a unit of size, that changes its apparent size on the screen as one moves the zoom in and out.

e.g.
at initial zoom: |—– 1.0 A —–|
zoom in: |———- 1.0 A ———-|
zoom out: |– 1.0 A –|

Or… keep the map scale the same size, and vary the measurement length as one zooms in and out.

e.g.
at initial zoom: |—– 1.0 A —–|
zoom in: |—– 0.5 A —–|
zoom out: |—– 2.0 A —–|

The scale can be very small, and would easily fit near the upper left corner of the game display. It might also be moveable, like the recipe output window, to facilitate comparison to existing structure.

This would be useful to help us decide what length we want to make our bands, and to help us decide if the atoms of two sidechains are close enough together to attempt to make a hydrogen bond between them.

joshmiller Staff Lv 1

Hi Boots,

We discussed this with the team and we're interested in this idea, but we may not get to it for a while. If this idea gets more interest from the community, we may expedite looking into it.

In the meantime, you can use bands to visualize size. Band length is in Angstroms, so you can use a band's current length to visualize Angstrom distance.

Thanks again for the suggestion!

BootsMcGraw Lv 1

Josh, I see something new in "View Options" called "Show grid", which apparently makes a lattice of 1 nM squares along a plane intersecting the center of the display. This is interesting, because it indirectly gives me some information that I am looking for… but is awkward to use, and almost worthless for symmetry and ligand puzzles (because there are multiple entities that can be moved).