Crash on 1916

Started by NinjaGreg

NinjaGreg Lv 1

Looks like it crashed in the new surface code. See below for files. I had just created four sheets, selected just the mutable part, and hit "5" (idealize), and was moving it away from the fixed part when it crashed.

BootsMcGraw Lv 1

1916 crashed in the middle of me creating sheets with the BluePrint tool. Now, every time I try to re-load 1916, the game crashes. I don't know what or where all that gibberish is in the attachments in Greg's post, but it is clear I am having the same problem.

BootsMcGraw Lv 1

My log.txt file has this line, repeated hundreds, or even thousands of times:

core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue VAL:CtermProteinFull 81

BootsMcGraw Lv 1

I made the necessary changes to the file names as suggested in chat by bkoep. I was able to re-start 1916, but it again crashed in the middle of thying to create sheets using the Blueprint tool. I am dead in the water.