- Faster:
1.- Discard bad scored situations, never more endless wiggle with bad score..
2.- Mingain during wiggle proportional to the difference with best score. Never more eternal wiggling with bad score.
For example: Best score=10000, if you are working with score=9000, the wiggle needs to get up >50 pts to repeat.
For example: Best score=10000, if you are working with score=9998 or 10005, the wiggle needs to get up >0.001 pts to repeat.
3.- Discard very bad scored during manipulate.
- More precise:
1.- All segments tested in phase 1 except A and G.
2.- Now backbone doesn't break wiggling with bad scores after shaking with ws (Raven).
3.- Option with bands to fix backbone with very bad scored segment only when it is necessary.
4.- Option fast=false: iter=2 with CI=1.00. Only long wiggle when CI==1.00
6.- All sphered with radius=10
7.- New rottamers: tested rottamers near high scores in Manipulate phase
- Option rebuild: works fine for ending puzzle (better than Gary in my opinion).
V2.00: Timo van der Laan Makefile to Lua v2
From v1.78: faster, more precise, more options
- Faster:
1.- Discard bad scored situations, never more endless wiggle with bad score..
2.- Mingain during wiggle proportional to the difference with best score. Never more eternal wiggling with bad score.
For example: Best score=10000, if you are working with score=9000, the wiggle needs to get up >50 pts to repeat.
For example: Best score=10000, if you are working with score=9998 or 10005, the wiggle needs to get up >0.001 pts to repeat.
3.- Discard very bad scored during manipulate.
- More precise:
1.- All segments tested in phase 1 except A and G.
2.- Now backbone doesn't break wiggling with bad scores after shaking with ws (Raven).
3.- Option with bands to fix backbone with very bad scored segment only when it is necessary.
4.- Option fast=false: iter=2 with CI=1.00. Only long wiggle when CI==1.00
6.- All sphered with radius=10
7.- New rottamers: tested rottamers near high scores in Manipulate phase
- Option rebuild: works fine for ending puzzle (better than Gary in my opinion).