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Wed, 05/02/2012 - 20:04
#2
Recipe responds well until '
Recipe responds well until ' Error in line 405: Bad argument #1 to 'SetStrength' ( band index out of bounds ) ' Haven't got past this point, usually occurs so far in my experience on second generation.
Wed, 05/02/2012 - 20:06
#3
No worries Rav, got it past
No worries Rav, got it past the error. Thanks for all the GREAT!!!! recipes you produce.
Sat, 05/05/2012 - 15:36
#4
Odd
Please send me XML form script log when it will crash again. I need retrace it.
Wed, 05/09/2012 - 23:01
#5
Wrokss well, and fast. I will
Wrokss well, and fast. I will be top on my list of recipes to use!
Wed, 07/25/2012 - 19:22
#6
same issue as Hanto
I changed it to use the return value from band.AddBetweenSegments() instead of band.GetCount() after seeing another thread on band.AddBetweenSegments() and that seemed to have fixed the problem.
Mon, 11/19/2012 - 21:13
#7
Different issue
Sometimes it will create a fresh new herd after 4 generations even if there was improvement in the score. I don't know if the previous issue mentioned could possibly cause this.
Mon, 11/19/2012 - 21:16
#8
Edit
I think it may happens if there is no improvement specifically on the 4th generation rather than over all 4 generations.
Thu, 12/20/2012 - 11:55
#9
nope that's always, because
nope that's always, because of an error on line 541 if genScore<=Score() should in fact be the reverse, ie: if genScore>=Score()
Sat, 02/02/2013 - 13:46
#10
2.0.6
* changed min bands to 3
Mon, 07/08/2013 - 04:10
#11
SetStrength Error
I was getting the same or very similar error creating random bands. "Bad argument #1 to 'SetStrength' ( band index out of bounds )" I traced it to the band not being created when end1 and end2 were 2 or less segments apart. So nil band number is out of bounds. My fix was to test and redraw random seg-number in a while loop if they were too close together. Looks like you've fixed it already but my 2 cents for future FYI. Bob
Thu, 10/10/2013 - 18:07
#12
Filtered version
Here a filtered version. rav3npl, please feel free to take it back for your further version. |
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+ changed random seed to os.time
+ fixed mutable detection
+ added setting for CI on mutate once
+ changed creation list of usable segments
+ changed saving recent best