2 New Puzzles

Congratulations to our top folders for Puzzle 20 (feet1st, zzaltz, labraticmp3, mummiebrain, and sean.kiely) and Puzzle 21 (0 comments)

New Visualization and Levels

We posted a software update today with a host of exciting new features.

(Wed, 02/06/2008 - 03:13  |  0 comments)

Two New Puzzles

Congratulations to our amazing top folders on puzzle 18 (xavier, labraticmp3, Rosettamod, mummiebrain, and sean.kiely) and puzzle 19 (

(Wed, 02/06/2008 - 02:51  |  0 comments)

Software Update - 2 New Puzzles

Dear Protein Puzzlers,

(Tue, 01/29/2008 - 06:25  |  0 comments)

Stability Fixes - Experimental New Tools

Hey Protein Puzzlers,

(Fri, 01/25/2008 - 06:07  |  0 comments)

Two New Puzzles

Puzzles 16 and 17 are being released today, replacing 14 and 15.

(Thu, 01/24/2008 - 03:41  |  0 comments)

Two New Prickly Protein Puzzles

Hey protein folders!

(Tue, 01/15/2008 - 22:54  |  0 comments)

Exciting New Updates

We have exciting news today: the new version of Fold it! introduces a new backbone tool that should radically change the game play.  With the new tool, many more protein configurations are possible, including undiscovered optimal configurations.  Until now, when playing the game it was easy to make large initial improvements and quickly end up with proteins that are very hard to improve.  As a result the best scores converged to very similar solutions.

(Tue, 01/08/2008 - 09:35  |  0 comments)

Small landmark reached

  Puzzles 8 and 9 are the first two puzzles where non-biochemists found better proteins than all biochemists in our game player pool (and there's a lot of them).  Congratulations to ferzle, and mummiebrain.

(Sat, 12/22/2007 - 00:51  |  0 comments)

Protein Folding Holiday Presents

Hey intrepid protein folders!

(Thu, 12/20/2007 - 06:22  |  0 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Microsoft, Adobe, RosettaCommons