New Release! IMPORTANT - PLEASE READ

Hey everyone,

We're releasing the changes in devprev into the main game. Included in these changes are a scoring change. As a result, we're handling this release a little differently.

1. For any currently posted puzzle, you will be able to play with either the old or new client. You will probably want to switch to the new client anyway, because in this instance, the score change gives you a small bonus most of the time.
2. New puzzles WILL ONLY BE VISIBLE AND PLAYABLE IN THE NEW CLIENT. This is very important, since you wont be able to view these puzzles in the puzzle menu. We would appreciate if people can update everyone on this, for the people who do not read news posts.

Here are the fixes and changes for the new release!

* General
- Contact Map text should now reflect the residue being hovered over by the mouse on the protein.

* Bug Fixes
- Idealize should now bring ideality penalties lower.
- Fixed an issue with the alignment panel templates being modified when they shouldn't be.

As always, a big thanks to our devprev users for their work testing the client!

(Mon, 06/23/2014 - 16:03  |  0 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons