devprev: 878 crashes when loading evo from pre- 20140423-c8a033fb69-win_x86-devprev

Case number:845829-997556
Topic:Crash/Hang
Opened by:Bletchley Park
Status:Closed
Type:Bug
Opened on:Wednesday, April 23, 2014 - 23:09
Last modified:Thursday, April 24, 2014 - 23:37

20140423-c8a033fb69-win_x86-devprev cannot load evo solutions from versions before that.

(Wed, 04/23/2014 - 23:09  |  10 comments)


Joined: 05/19/2009
Groups: Contenders

Entering IRC::run
Sending SOPs:

loading solution: 0167965379.ir_shared_solution.ir_solution

UNHANDLED EXCEPTION
1: RaiseException +88 bytes (no line)
2: library_main +33298645 bytes (no line)
3: library_main +219727 bytes (no line)
4: library_main +280319 bytes (no line)
5: library_main +296236 bytes (no line)
6: library_main +1506823 bytes (no line)
7: library_main +4138608 bytes (no line)
8: library_main +1612355 bytes (no line)
9: library_main +1613130 bytes (no line)
10: library_main +1203529 bytes (no line)
11: library_main +2379856 bytes (no line)
12: library_main +3486888 bytes (no line)
13: library_main +233420 bytes (no line)
14: library_main +4512733 bytes (no line)
15: library_main +4512896 bytes (no line)
16: library_main +4502524 bytes (no line)
17: library_main +3968473 bytes (no line)
18: library_main +4421118 bytes (no line)
19: library_main +4054372 bytes (no line)
20: library_main +5981625 bytes (no line)
21: library_main +4053577 bytes (no line)
22: library_main +5988180 bytes (no line)
23: library_main +5990493 bytes (no line)
24: gapfnScSendMessage +818 bytes (no line)
25: GetThreadDesktop +215 bytes (no line)
26: GetClientRect +197 bytes (no line)
27: CallWindowProcW +27 bytes (no line)
28: wglSwapBuffers +730 bytes (no line)
29: gapfnScSendMessage +818 bytes (no line)
30: GetThreadDesktop +215 bytes (no line)
31: CharPrevW +312 bytes (no line)
32: DispatchMessageA +15 bytes (no line)
33: library_main +5995891 bytes (no line)
34: library_main +3921899 bytes (no line)
35: library_main +32724 bytes (no line)
36: library_main +32 bytes (no line)
37: no symbol (no line)
38: no symbol (no line)
39: no symbol (no line)
40: BaseThreadInitThunk +18 bytes (no line)
41: RtlInitializeExceptionChain +99 bytes (no line)
42: RtlInitializeExceptionChain +54 bytes (no line)

Joined: 09/19/2011
Groups: Beta Folders

I was working solo and can't change tracks without crashing regularly. I run multiple clients and more times than not, I crash before ever running the first script. Just opening tracks does it most of the time.

Joined: 09/19/2011
Groups: Beta Folders

And, the reconnect button doesn't work to reconnect a client. I made sure that none of my clients were live when I tried to reconnect an updated client.

Joined: 09/20/2010
Groups: Go Science

I saved a puzzle offline using the new devprev and then tried to load that puzzle online using the new devprev (would load in as an evo) and it CRASHED.

NickyCGS's picture
User offline. Last seen 6 years 37 weeks ago. Offline
Joined: 06/27/2013
Groups: Repro-men

Thanks for the feedback everyone, hopefully the fix will be out shortly for this issue.

Joined: 09/19/2011
Groups: Beta Folders

Michael created a fresh new test share in an updated client on puzzle 882. I used an updated client to download it. I was able to create tracks, and open the shares. I crashed the moment I hit the load button.

bertro's picture
User offline. Last seen 16 weeks 6 days ago. Offline
Joined: 05/02/2011
Groups: Beta Folders

with latest devprev: on 4 different clients and puzzles:

crash on load an evo in a new track
crash on switching to a previous evo track (no need to load)

ok on load an evo as guide

bertro's picture
User offline. Last seen 16 weeks 6 days ago. Offline
Joined: 05/02/2011
Groups: Beta Folders

bug is gone for me

Joined: 05/19/2009
Groups: Contenders

I can confirm that the last devprev update has fixed the issue, the devs can close this issue, thank you.

beta_helix's picture
User offline. Last seen 14 hours 39 min ago. Offline
Joined: 05/09/2008
Groups: None
Status: Open » Closed

thank you for uncovering this and for letting us know it's all fixed!

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