Rebuild with cut bands disabled causes long distorted segments

Case number:699969-997246
Topic:General
Opened by:spmm
Status:Closed
Type:Bug
Opened on:Wednesday, March 12, 2014 - 20:17
Last modified:Monday, April 14, 2014 - 14:29

It can be easy to miss these, on loops, particularly if you have very negative spots, for example cut points.

Thanks to BackupElk who spotted these and let jflat know, I am posting here for those who missed it in chat.

I think these started in this latest devprev but that needs to be confirmed by someone playing main.

I noticed it in the new handfold, rebuild has been finding badly distorted poses and ignoring good ones for a while but this is even worse.

It is not just occuring on the cut points, happens anywhere if cut points are disabled.

In addition, I have noticed that cut bands seem to be pulling noticably even if disabled, I think Susume mentioned it in an earlier post, but I can't find the comment, this was always slightly apparent but a stronger effect now.

(Wed, 03/12/2014 - 20:17  |  3 comments)


jflat06's picture
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I think I've found and fixed the issue. It should be in the next release.

spmm's picture
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A Fix for this is in the latest devprev update, hopefully I can close the post soon.

spmm's picture
User offline. Last seen 9 weeks 23 hours ago. Offline
Joined: 08/05/2010
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Status: Open » Closed

Seems to be fixed now rebuild is still tragic imo

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