Foldit crashes on login

Case number:845829-996770
Topic:Crash/Hang
Opened by:StarTrek123456
Status:Closed
Type:Bug
Opened on:Tuesday, January 28, 2014 - 16:33
Last modified:Tuesday, February 18, 2014 - 15:33

I just wanted to play the game, and as i wanted to change the language to german, it crashed! And if i try to log in it chashes too. I'm using Windows 7 64 bit. I tried to install it on D:\Games\Foldit and on C:\Foldit, but it still doesn't work. What am i doing wrong?!?!?!?!?!?!?!?! I just want to play the f***ing game!

(Tue, 01/28/2014 - 16:33  |  5 comments)


brow42's picture
User offline. Last seen 2 years 7 weeks ago. Offline
Joined: 09/19/2011
Groups: None
Type: Question » Bug

I tried this, and it crashed after saying it would reboot to load the language pack. It did not crash when I logged in, but also the language was not changed for me either. Main client, Win 7.

LoopHashLibrary: Reading merged bbdb_ (BackboneDatabase) with extras
LoopHashLibrary: Reading cmp-database-b045b55dc83ee303ba2fcb4992a2c251\database\loop_hash\backbone.db.gz
BackboneDB: Reading in proteins 0 to 3598 out of 3598 , partition: 1/1
ViewOptionsWidget::refresh()
SAVING LOCALE OPTIONS

UNHANDLED EXCEPTION
1: RaiseException +88 bytes (no line)
2: library_main +33237349 bytes (no line)
3: library_main +322219 bytes (no line)
4: library_main +3456240 bytes (no line)
5: library_main +1149744 bytes (no line)
6: library_main +1460003 bytes (no line)
7: library_main +4381492 bytes (no line)
8: library_main +4147700 bytes (no line)
9: library_main +4151046 bytes (no line)
10: library_main +4298462 bytes (no line)
11: library_main +3987796 bytes (no line)
12: library_main +5890569 bytes (no line)
13: library_main +3987001 bytes (no line)
14: library_main +5897124 bytes (no line)
15: library_main +5899437 bytes (no line)
16: gapfnScSendMessage +818 bytes (no line)
17: GetThreadDesktop +215 bytes (no line)
18: GetClientRect +197 bytes (no line)
19: CallWindowProcW +27 bytes (no line)
20: wglSwapBuffers +730 bytes (no line)
21: gapfnScSendMessage +818 bytes (no line)
22: GetThreadDesktop +215 bytes (no line)
23: CharPrevW +312 bytes (no line)
24: DispatchMessageA +15 bytes (no line)
25: library_main +5904835 bytes (no line)
26: library_main +3855995 bytes (no line)
27: library_main +32708 bytes (no line)
28: library_main +29 bytes (no line)
29: no symbol (no line)
30: no symbol (no line)
31: no symbol (no line)
32: BaseThreadInitThunk +18 bytes (no line)
33: RtlInitializeExceptionChain +99 bytes (no line)
34: RtlInitializeExceptionChain +54 bytes (no line)

NickyCGS's picture
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Joined: 06/27/2013
Groups: Repro-men

Reproduced this issue and forwarded it to developers during a meeting yesterday. Thank you for the feedback Startrek and thank you Brow for including a crash log.

bobbydj's picture
User offline. Last seen 4 years 19 weeks ago. Offline
Joined: 09/20/2011
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It's the same for me with french on Win 7 64.

NickyCGS's picture
User offline. Last seen 7 years 15 weeks ago. Offline
Joined: 06/27/2013
Groups: Repro-men

Update: This issue is now fixed in the current devprev build.

brow42's picture
User offline. Last seen 2 years 7 weeks ago. Offline
Joined: 09/19/2011
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Status: Open » Closed

This seems to be fixed in the current release. Cleaning up the feedback list.

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