728 helix turns mangled when wiggle backbone.

Case number:845833-995311
Topic:Game: Display
Opened by:Bletchley Park
Opened on:Tuesday, June 11, 2013 - 10:50
Last modified:Friday, June 14, 2013 - 05:22

I used a cut to separate the first helix from the chain, used rebuild to turn it into a helix, then used wiggle backbone to let it shake itself into shape. The result was a very mangled structure with residues that do not resemble a helix anymore. I have posted it as mangled_1 for the scientists.

In fact, the whole structure will go haywire when wiggling all.

(Tue, 06/11/2013 - 10:50  |  1 comment)

beta_helix's picture
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We think we've found the source of this bug, and even more importantly: the solution for it!

Thanks for uploading your mangled_1 model to us!


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons