Translation/rotation arrows remain fixed when restoring best, undoing etc.
Case number: | 845833-994913 |
Topic: | Game: Display |
Opened by: | wozzarelli |
Status: | Open |
Type: | Bug |
Opened on: | Saturday, April 6, 2013 - 15:26 |
Last modified: | Sunday, April 7, 2013 - 15:59 |
Showed on Mac version (up to date as of 6/4/13).
Occurred in Puzzle 691 - 60 Residue Tetramer
I was rotating my protein in place (in pull mode), by left-clicking then using the arrows. I then decided to restore to "Crdt Best".
Although the protein moves back to the position it was back then, the arrows remain stationary.
Suggest arrows are removed.
Screenshot attached.
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Screen Shot 2013-04-07 at 2.03.25 AM.png | 104.5 KB |
When restoring a position any active selection stays active. So if that selection contains a helix or a sheet arrows stay in place. It is a feature, not a bug.
What about the following scenario:
1. left click protein to bring up arrows. (These are not the "tweak" arrows)
2. command-click and drag "translation" arrows to move the protein around (along with the arrows).
3. command-Z (undo) then moves the protein back, but not the arrows.
So "Undo" has not undone everything.
As a knock-on effect, if we then use the rotation arrows, the protein is rotated around the incorrect arrow position- not around the segment that was clicked.
Comment: If I've just translated a protein using the arrows, it would make sense for the arrows to move back to the old position rather than being removed.