GUI recipes: Local Wiggle Sequence loses points
Case number: | 845813-993943 |
Topic: | Game: Tools |
Opened by: | Madde |
Status: | Open |
Type: | Bug |
Opened on: | Thursday, November 22, 2012 - 15:40 |
Last modified: | Wednesday, April 24, 2013 - 22:40 |
"Local Wiggle Sequence" in GUI recipes doesn't work as intended anymore. It should only keep score gains (as it did for years) and not losses.
Release notes are posted on the front page whenever there's a release. Sometimes there are things we miss, but they should be complete
Well, for example - The GUI local wiggle issue, and the Behavior CI scale change are not noted in the release notes.
It leads one to wonder what else was changed that is not documented.
*Bump*
Seth describes the function in http://fold.it/portal/node/985980 "The sequential local wiggle in the cookbook will only change the protein if it can improve the score."
So the current behavior is clearly a bug.
Could you give an example of a puzzle+gui script where this happens?
If it's at a point further along than the starting point of the puzzle, you can share a solution with yourself and let us know the title and we will be able to look at it. Thanks
Take ANY puzzle and run Co settle script.
Or run any of my walker recipes
http://fold.it/portal/recipe/1830
http://fold.it/portal/recipe/1831
http://fold.it/portal/recipe/1832
on any puzzle.
I've been trying these 4 GUI scripts: http://fold.it/portal/recipe/1773 http://fold.it/portal/recipe/1830 http://fold.it/portal/recipe/1831 http://fold.it/portal/recipe/1832
I've tried it on 701, 702, and 703. I reset the puzzle and run the script. I've also tried modifying the protein from the starting pose before running the scripts. I haven't seen a score decrease from any of the local wiggle sections of the scripts.
Are the score decreases you guys are seeing very large or small? I was just doing the check by visually watching the score with the advanced gui to see 3 decimal places. If it's a very small score decrease that's happening I'll add in some code that verifies the score remains the same or increases instead of doing it visually.
This behavior is there since I started folding. I have allways thought it to be normal. Sometimes you loose a lot of points, most of the time small. And it is mostly seen when you use a settler on a pretty stable puzzle where points are hard to get.
Because the score can go up-down-up-down-real gain, it might not be a good idea to restore the score at each iteration, but only to restore the best when all requested iterations are done.
Would be be possible to get complete release notes when there is an update? It's been asked many times before.