Game crashes when running new GUI recipe

Case number:845829-993799
Opened by:Susume
Opened on:Thursday, October 25, 2012 - 04:18
Last modified:Thursday, December 27, 2012 - 23:36

When trying the GUI-only test puzzle in devprev, I had a sudden urge to create a GUI recipe. I managed to crash the game on my very first try! This is repeatable in 642 as well as the GUI-only puzzle, but it does not crash on platypus venom (maybe the IE filter?)

New GUi recipe
Add bands, Add segments, By stride, Add integer, 5th, OK
Add segment, by index, Add integer, 5, OK
Add segments, All

foldit promptly crashes.

Win 7 64 devprev.

(Thu, 10/25/2012 - 04:18  |  9 comments)

beta_helix's picture
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Topic: Crash/Hang » Developer Preview

thank you for reporting this, as we want to catch these bugs in dev prev rather than in main!

mimi's picture
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I've also had this effect
but when just trying to look at a GUI recipe
one that has always worked previously

VCNinc's picture
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This problem has been happening to me as well.

Susume's picture
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Topic: Developer Preview » Crash/Hang

The problem with GUI recipes has changed from "can't run newly created one" to "can't create new one at all, can't add to existing one." Now when you open a new or existing GUI recipe and attempt to add a new line to it, foldit crashes.

I am running Win 7 64 bit, devprev. However, k2d2 is running main, so I am changing this from devprev only to crash/hang.

tamirh's picture
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Looks like some resources were missing, we've fixed this and it should go out in the next release. This is for the crash when you are trying to edit a new GUI recipe. I wasn't able to repro the original crash Susume reported.

tamirh's picture
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The fix didn't make it into the last release, it should go out in the next devprev push


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons