I have been trying to think of ways to make Foldit more appealing.
One thing I think would help is if people could play it for a few minutes at a time
and still feel like their contribution matters. How can this be done?
First, many popular games are very simple and have rounds that last only a few minutes.
Then, when people have a few minutes to spare, they can always fit in a round or two.
Once people start playing, some will lose track of time and end up playing many rounds of the game.
When you add up all the time they spend each day, month, or year playing the game,
it can add up to a surprisingly large amount.
Many more people have a few minutes at a time to spare than several hours at a time to spare.
If you can think of anything to make Foldit more appealing on shorter time scales,
please post or e-mail about it.