Crash on Puzzle 529 Deleting AA

Case number:845829-992162
Topic:Crash/Hang
Opened by:tristanlbailey
Status:Done
Assigned:jflat06
Priority:3
Type:Bug
Opened on:Sunday, March 18, 2012 - 11:46
Last modified:Wednesday, March 28, 2012 - 11:22

When playing puzzle 529, if you delete the amino acid 418 (proline) while in Design mode, the game crashes. Perhaps the last amino acid in the backbone?

The amino acid number and type given is specific to the start of the puzzle (or after reset), since obviously the number can change if other aas are added or removed.

I am using the game in Main mode, on Windows 7 (64-bit).

See log file attached.

UNHANDLED EXCEPTION
1: library_main +2456423 bytes (no line)
2: library_main +2193252 bytes (no line)
3: library_main +2167456 bytes (no line)
4: library_main +2168285 bytes (no line)
5: library_main +3140972 bytes (no line)
6: library_main +2492355 bytes (no line)
7: library_main +2495371 bytes (no line)
8: BaseThreadInitThunk +18 bytes (no line)
9: RtlInitializeExceptionChain +99 bytes (no line)
10: RtlInitializeExceptionChain +54 bytes (no line)

AttachmentSize
log.txt21 KB
(Sun, 03/18/2012 - 11:46  |  3 comments)


Joined: 05/09/2008
Groups: None
Status: Open » Noted
Assigned: Anonymous » Seth Cooper

thank you for reporting this easily reproducible bug!

jflat06's picture
User offline. Last seen 16 min 50 sec ago. Offline
Joined: 09/29/2010
Groups: Window Group
Status: Noted » Done
Assigned: Seth Cooper » jflat06

This should be fixed in the next update.

Joined: 09/22/2011
Groups: None

To whoever rated this case down after it was closed and dealt with...

GET A LIFE! ;)

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