Crash on Puzzle 529 Deleting AA

Case number:845829-992162
Opened by:tristanlbailey
Opened on:Sunday, March 18, 2012 - 11:46
Last modified:Wednesday, March 28, 2012 - 11:22

When playing puzzle 529, if you delete the amino acid 418 (proline) while in Design mode, the game crashes. Perhaps the last amino acid in the backbone?

The amino acid number and type given is specific to the start of the puzzle (or after reset), since obviously the number can change if other aas are added or removed.

I am using the game in Main mode, on Windows 7 (64-bit).

See log file attached.

1: library_main +2456423 bytes (no line)
2: library_main +2193252 bytes (no line)
3: library_main +2167456 bytes (no line)
4: library_main +2168285 bytes (no line)
5: library_main +3140972 bytes (no line)
6: library_main +2492355 bytes (no line)
7: library_main +2495371 bytes (no line)
8: BaseThreadInitThunk +18 bytes (no line)
9: RtlInitializeExceptionChain +99 bytes (no line)
10: RtlInitializeExceptionChain +54 bytes (no line)

log.txt21 KB
(Sun, 03/18/2012 - 11:46  |  3 comments)

beta_helix's picture
User offline. Last seen 8 hours 15 min ago. Offline
Joined: 05/09/2008
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Status: Open » Open

thank you for reporting this easily reproducible bug!

jflat06's picture
User offline. Last seen 1 day 8 hours ago. Offline
Joined: 09/29/2010
Groups: Window Group
Status: Open » Closed

This should be fixed in the next update.

Joined: 09/22/2011
Groups: None

To whoever rated this case down after it was closed and dealt with...



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