High Score not recognized

Case number:954892-992055
Topic:Developer Preview
Opened by:phi16
Opened on:Monday, March 5, 2012 - 15:20
Last modified:Monday, March 5, 2012 - 21:34

Using devprev latest version, with Macintosh Mini running Lion.

When launching recipes that start by displaying current high score, the high score displayed is wrong and somewhat lower than the actual number. You can see an example of this here:


How to reproduce:

1. In current puzzle, hit "A" to restore high score. (any puzzle will do)
2. Run "d9 - Retribution" and display recipe output (any script that starts by displaying current high score will do).


You should now see two different numbers for current high score. This should be easy to trace.

(Mon, 03/05/2012 - 15:20  |  2 comments)

phi16's picture
User offline. Last seen 17 hours 28 min ago. Offline
Joined: 12/23/2008

I spoke too quickly. The two recipes I tried both displayed the same problem but others do not. I guess it depends on the method script uses to find high score.

Joined: 06/17/2010
Status: Open » Closed

Some old scripts are using segments scores and/or can not handle negative score.


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons