Limiting sound effects to important events

Case number:671071-991531
Topic:Game: Other
Opened by:Close At Hand
Status:Open
Assigned:Anonymous
Priority:4
Type:Suggestion
Opened on:Wednesday, January 11, 2012 - 03:17
Last modified:Wednesday, January 11, 2012 - 03:17

I would like to be able to turn on sound-effects and just hear about events that require me to do something. For example

1) A script completes. That means I have to walk over to my computer and start another one.

2) Rank-up/down. Moderately interesting, I'll usually check it out except in the first hours of a new puzzle when it happens every few minutes.

I do not want an audio cue when I am looking at a fold and watching the screen and already get a visual cue about what I have done.

At the moment the sound isn't communicating anything, so I have it turned off.

(Wed, 01/11/2012 - 03:17  |  0 comments)


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