Limiting sound effects to important events
| Case number: | 671071-991531 |
| Topic: | Game: Other |
| Opened by: | Close At Hand |
| Status: | Open |
| Assigned: | Anonymous |
| Priority: | 4 |
| Type: | Suggestion |
| Opened on: | Wednesday, January 11, 2012 - 03:17 |
| Last modified: | Wednesday, January 11, 2012 - 03:17 |
I would like to be able to turn on sound-effects and just hear about events that require me to do something. For example
1) A script completes. That means I have to walk over to my computer and start another one.
2) Rank-up/down. Moderately interesting, I'll usually check it out except in the first hours of a new puzzle when it happens every few minutes.
I do not want an audio cue when I am looking at a fold and watching the screen and already get a visual cue about what I have done.
At the moment the sound isn't communicating anything, so I have it turned off.