requesting fine adjustment of sliders

Case number:845813-991129
Topic:Game: Tools
Opened by:BootsMcGraw
Status:Closed
Type:Suggestion
Opened on:Tuesday, November 22, 2011 - 02:01
Last modified:Tuesday, June 5, 2012 - 03:01

Currently, the way to adjust the behavior sliders is to left click and hold the bluish knobs inside the slider tracks. With the exception of the shake accuracy slider, which has only five settings, it's virtually impossible to set manually the other sliders to exact settings.

There are little < and > arrows on either side of the sliders, and they even change color when you left click on them. Would it not be possible to use those arrows to fine tune the slider settings (say, 0.01 units per click) for clashing importance and wiggle accuracy?

Heck, clicking on those arrows next to the shake accuracy slider already advances or retreats the value one unit. Why not do the same the other two sliders?

(Tue, 11/22/2011 - 02:01  |  5 comments)


beta_helix's picture
User offline. Last seen 1 day 15 hours ago. Offline
Joined: 05/09/2008
Groups: None

assigning...

Joined: 09/22/2011
Groups: None

+1

Are these new functions actually working properly, yet? I think I saw someone saying there wasn't much change with the Wiggle Accuracy slider, and nothing happens at all with the Shake Accuracy slider.

Joined: 10/11/2011
Groups: None

I havent noticed anything happening when using the shake slider.

Joined: 12/06/2008
Groups: Contenders

Adjusting the shake slider to zero allows one to run scripts like "Acid Tweeker V1.1.3" without it determining that an arginine has 2,334 rotamers. (I am not exaggerating.)

Other than that, I don't notice any differences bewteen working with ShAcc set at zero, or set at four, or anything in between.

[Is this the one you wanted to edit, Boots? - CFC]

Joined: 12/06/2008
Groups: Contenders
Status: Open » Closed

A moot point, since the sliders were taken away from us.

Closing this feedback.

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